If I was just judging the game's story? Yes...err, no, not even then. Maybe a 6 out of 10.
But no, I have to judge the entire damn thing and it's sense of condescending, "Wouldn't you prefer to play with one of these educational geography toys versus GI Joe?"
Automatron is difficult to review because it's a DLC which pisses me off and yet has some pretty good moments. Over at CD Projekt Red, they give away dozens of tiny little DLC which I would have been willing to pay a few bucks for and I appreciate them for that kind of fanservice. Their DLC, "Blood and Wine" and "Heart of Stone" are effectively 20 hour expansions which as far as I'm concerned, qualify as legitimate games in their own right which could have been sold in stores with no problem on my part. Hell, I've often commented that I wish they'd just release smaller Fallout and Dragon Age games than try these 100+ hour things.
Automatron pisses me off, though, because it's a shameless cash-in on the gamer as you have this series of three or four adventures with a couple of dungeons at the end. The entire thing is really just a cover for the damned "Robot Maker" supplement which Bethesda thinks, like the Settlement System, is something I give a shit about.
I don't like Crafting, I don't like Mods (Armor or Weapons), and I don't want to build a bunch of Robot settlers. Maybe I might want to BUY some Protectrons as settlers and send them to supplement my ONE Settlement but I don't want to fucking spend MORE time gathering garbage to make a body for Codsworth. The design philosophy behind the game is giving a few quests and a story for those who actually enjoy, you know, PLAYING FALLOUT and then forcing you to go through all the crap the DLC is trying to get you enjoyed in.
I enjoyed the Automatron quest, I enjoyed seeing the Mechanist again (after a fashion), and I like the idea of having a Factory of My OwnTM. As a man who wants to rebuild the Commonwealth, it'd be great! You know, except for the fact it's a FACTORY POWERED BY HUMAN BRAINS.
Jesus, seeing all those RoboBrains working at the computer console horrified me at the end! Why the fuck would I want to operate this factory unless I was a psychopath? You just put me through a asylum of poor mentally ill people put to death and harvested for parts. That's some Hitler level shit, there! Did the Hispanic teenage roboticist not not notice that crap? In any case, it's not long enough to matter as the entirety of the Season Pass experience is mostly taken up by trying to turn a first person shooter RPG into Minecraft.
I liked Ada and the twist but....honestly, I wouldn't have bought this without the story mission and that just leaves a bunch of stuff I'll never use. I feel cheated in a way because the focus on the damn crafting in it and the other craft-based DLC felt like this took up the space which should have been devoted to making a third and fourth expansion pack. If I was referring the story, I might give it an six out of 10 but it's the sheer waste of it that spoiled the experience. It was also poorly balanced for someone not wearing Power Armor and focused on keeping us from actually playing Fallout to playing Modder.
4/10