The second part of the CVG v Pete Hines is up, and contains absolutely no new info except for the already revealed talk of downloadable content for Fallout.<blockquote>You said during the demo that Fallout 3's game world is smaller than Oblivion's. Was that a conscious decision to make it more focussed?
Hines: Yeah, for two reasons. First of all, it makes more sense. We're talking about a post-nuclear world. It ought to feel a bit more sparse and less populated than Oblivion where you're talking about the capital province at the height of the empire. It better fits what's going on in the world and in the story.
And then we really just try and find a good fit for, still, really big huge worlds - but just how far should you go before you can find different things to do?
I think we've found a good balance of, big enough that you think, "holy crap this world is huge", but not so far that all you're doing is walking.[/i]</blockquote>Link: Bethesda - thumbscrews applied (no idea what that's referring to, the questions aren't exactly tough) on CVG.
Hines: Yeah, for two reasons. First of all, it makes more sense. We're talking about a post-nuclear world. It ought to feel a bit more sparse and less populated than Oblivion where you're talking about the capital province at the height of the empire. It better fits what's going on in the world and in the story.
And then we really just try and find a good fit for, still, really big huge worlds - but just how far should you go before you can find different things to do?
I think we've found a good balance of, big enough that you think, "holy crap this world is huge", but not so far that all you're doing is walking.[/i]</blockquote>Link: Bethesda - thumbscrews applied (no idea what that's referring to, the questions aren't exactly tough) on CVG.