Deus Ex: Human Revolution unveiled

Brother None

This ghoul has seen it all
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Interview and trailer

The trailer's a bit nondescript, but they certainly talk the talk

Can we be expecting a role-play game like the earlier Deus Ex games have been, or simple lineal first person shooter? - tyxor


Jean-Francois Dugas : Deus Ex: Human Revolution uses the first Deus Ex game, which perfectly married the first-person shooter and roleplaying game, as its reference point, so you can expect an experience similar to it. The goal is to deliver the perfect mix of both genres, giving players the option of choosing to play the game depending on their preferred play style. The game is built around a multi-path, multi-solution approach so you often have more than one way to pass an obstacle, and within that you have tonnes of options for character and weapon customization.

If your preferred play style revolves around combat, there are plenty of augmentations and weapon customizations to transform you into a killing machine. If you're a strategist or a pacifist, there are several options as well to avoid confrontation through augmentations and other means. The choice is yours.
 
Does it state anywhere whether it's being developed for PC - then ported or the other way round...? I would hope for the former situation after IW.
 
sounds very nice. not gonna hope for all they promise of course, but I'm pretty excited about a new Deus Ex game.
 
My expectations are very low, based on the comments and details revealed about this prequel by the devs in the past months. Gameplay-wise, expect something more akin to Splinter Cell.

As far as the game setting goes... Hard to say. Based on the concept art and screenshots released thus far it's safe to say that they took some liberties with the look of "the future" which, much like DX2 and not-quite-like DX1 at all, looks like it was inspired by the Jetsons.
 
coliphorbs said:
My expectations are very low, based on the comments and details revealed about this prequel by the devs in the past months. Gameplay-wise, expect something more akin to Splinter Cell.

As far as the game setting goes... Hard to say. Based on the concept art and screenshots released thus far it's safe to say that they took some liberties with the look of "the future" which, much like DX2 and not-quite-like DX1 at all, looks like it was inspired by the Jetsons.

I enjoyed Splinter Cell more than Invisible War.
 
They talk the talk, but do they walk the walk?

Anyhow, the trailer was 'ok', until the retard chose his bloody 'cool' built in knife instead of the bloody assault rifle lying nearby...
 
Professor Danger! said:
coliphorbs said:
My expectations are very low, based on the comments and details revealed about this prequel by the devs in the past months. Gameplay-wise, expect something more akin to Splinter Cell.

As far as the game setting goes... Hard to say. Based on the concept art and screenshots released thus far it's safe to say that they took some liberties with the look of "the future" which, much like DX2 and not-quite-like DX1 at all, looks like it was inspired by the Jetsons.

I enjoyed Splinter Cell more than Invisible War.

That's not very difficult for any game to accomplish...

Either way, it'll probably a far cry from the original Deus Ex and System Shocks.
 
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