hello,
i tried to reply after many many years this gem in my collection .. i changed the way i cope with this kind of entertainment (games) already and i'm focused now on "playing it hardcore" style .. i did so (recently) with FO3 and with real ease , was like kindergarten trip
if you need to know more just read the very first column on playithardcore.com .. this strategy is focused on completing games without dying or reloading, or with less possible amount of thes events.
I'm playing latest killap's unofficial 1.02+ patch, now to my problem:
I've found FO2 very very hard and even if you know all the factoids and suggested strategies, which are rather cheaty and NOT much RPG, and you follow them, it's still almost unbeatable without presuming on very often save/load ..
to be honest, i don't like this way cheaty (however suggested) strategy, that everyone has to select small guns+lockpick+speech (don't catch me by a word, you surely know what i'm talking about) and "proper" perks (whilst avoiding "unproper" ones) .. as I said i want it as RPG, i don't need the best build for amuse myself or for entertain myself better, well, opposingly i'd rather use an "unproper" or even "useless" perks (as they are considered and described by FO2 experts - sadly) just because i enjoy the imagination in my head .. that's a main problem of this approach, if you follow the best practise/strategy guide, you are terribly limited in character creation and evolution .. anyway, i'm unable to play this game on normal difficulty without cheating with reloading often ..
it all starts in klamath already .. even if you do all quests and gain all possible XPs in arroyo and klamath, you're still weak (max 6-7th level) and poorly armed and further progress is in this early phase very dependant on saving/reloading oftenly .. I tested following strategies:
- to roam around arroyo and klamath to get some extra stuff and XPs in random encounters .. default WorldMapEncounterRate=30 makes them ridiculously lot so don't worry, you won't wear out your shoes at all .. well, this doesn't work well, you probably pay more expensive bullets for some XP than finding them .. you won't come rich on this and you won't get better stuff
- build my character in different way, tried to have high Outdoorsman to be able to avoid encounters .. also doesn't work well, even if you change encounters rate to 45 they are still pretty often so you can't go outside southern from Den and quest fights are still terribly tough ..
- i also tried many different approaches from combat oriented to sneaky oriented, nothing worked .. often dying in early/mid can be still resolved ONLY by save/load which is very unplesant
*******
What I am doing wrong please ? What do I miss ? What would you suggest to achieve this goal ? What strategy would you pose to survive in RPG style - so even if it helps much - you won't kill everyone for caps and XP because your character IS GOOD ..
*******
i tried 3 character builds which i'd like to play (below) and with every charater ended up frustrated and discouraged around 10-12th level .. i also tried super builds (cheaty "properly" built characters - which i don't count to these 3) and above listed strategies with them ..
my main 3 characters were:
1) nasty bitch from Vault (woman):
ST 4, PE 7, EN 4, CH 6, IN 6, AG 8, LK 5
Sex Appeal + Finesse
Tagged - Small Guns, Speach, Sneak
Comment - I won't notice perk progression at all, if you read this guide (fallout.wikia.com/wiki/The_Nearly_Ultimate_Fallout_2_Guide) and check suggested perc progression for advised builds you see that's all cheaty same - f*ck it .. let's assume, that i possibly had *also "useless" and "unproper" perks, same with next listed builds
2) Iron Mike:
ST 8, PE 4, EN 8, CH 2, IN 4, AG 7, LK 7
Heavy Handed, Chem Resistant
Tagged - Unarmed, First Aid, Throwing
Comment - in Nearly Ultimate FO2 guide has this character special section "stupid" .. Well, i tested this variant with Small Guns but i din't liked it
3) Baer Thrills survivalist :
ST 5, PE 6, EN 5, CH 5, IN 6, AG 6, LK 7
Good Natured, Fast Shot
Tagged - Outdoorsman, Small Guns, Doctor
Comment - Notice good natured, this character has very important these skills as well .. i liked it very much
Any comment or suggestion is welcome and desired .. I really would like to make one more passthrough in FO2 (and i re-played it already several times years ago) .. What strategy will you use to play fallout as much PIL as possible ? That's my question ..
in advance,
regards, ntz
ps. i consider perk gifted as criminal and using it very rarely (when I want to play gifted character - which is not usual)
i tried to reply after many many years this gem in my collection .. i changed the way i cope with this kind of entertainment (games) already and i'm focused now on "playing it hardcore" style .. i did so (recently) with FO3 and with real ease , was like kindergarten trip
if you need to know more just read the very first column on playithardcore.com .. this strategy is focused on completing games without dying or reloading, or with less possible amount of thes events.
I'm playing latest killap's unofficial 1.02+ patch, now to my problem:
I've found FO2 very very hard and even if you know all the factoids and suggested strategies, which are rather cheaty and NOT much RPG, and you follow them, it's still almost unbeatable without presuming on very often save/load ..
to be honest, i don't like this way cheaty (however suggested) strategy, that everyone has to select small guns+lockpick+speech (don't catch me by a word, you surely know what i'm talking about) and "proper" perks (whilst avoiding "unproper" ones) .. as I said i want it as RPG, i don't need the best build for amuse myself or for entertain myself better, well, opposingly i'd rather use an "unproper" or even "useless" perks (as they are considered and described by FO2 experts - sadly) just because i enjoy the imagination in my head .. that's a main problem of this approach, if you follow the best practise/strategy guide, you are terribly limited in character creation and evolution .. anyway, i'm unable to play this game on normal difficulty without cheating with reloading often ..
it all starts in klamath already .. even if you do all quests and gain all possible XPs in arroyo and klamath, you're still weak (max 6-7th level) and poorly armed and further progress is in this early phase very dependant on saving/reloading oftenly .. I tested following strategies:
- to roam around arroyo and klamath to get some extra stuff and XPs in random encounters .. default WorldMapEncounterRate=30 makes them ridiculously lot so don't worry, you won't wear out your shoes at all .. well, this doesn't work well, you probably pay more expensive bullets for some XP than finding them .. you won't come rich on this and you won't get better stuff
- build my character in different way, tried to have high Outdoorsman to be able to avoid encounters .. also doesn't work well, even if you change encounters rate to 45 they are still pretty often so you can't go outside southern from Den and quest fights are still terribly tough ..
- i also tried many different approaches from combat oriented to sneaky oriented, nothing worked .. often dying in early/mid can be still resolved ONLY by save/load which is very unplesant
*******
What I am doing wrong please ? What do I miss ? What would you suggest to achieve this goal ? What strategy would you pose to survive in RPG style - so even if it helps much - you won't kill everyone for caps and XP because your character IS GOOD ..
*******
i tried 3 character builds which i'd like to play (below) and with every charater ended up frustrated and discouraged around 10-12th level .. i also tried super builds (cheaty "properly" built characters - which i don't count to these 3) and above listed strategies with them ..
my main 3 characters were:
1) nasty bitch from Vault (woman):
ST 4, PE 7, EN 4, CH 6, IN 6, AG 8, LK 5
Sex Appeal + Finesse
Tagged - Small Guns, Speach, Sneak
Comment - I won't notice perk progression at all, if you read this guide (fallout.wikia.com/wiki/The_Nearly_Ultimate_Fallout_2_Guide) and check suggested perc progression for advised builds you see that's all cheaty same - f*ck it .. let's assume, that i possibly had *also "useless" and "unproper" perks, same with next listed builds
2) Iron Mike:
ST 8, PE 4, EN 8, CH 2, IN 4, AG 7, LK 7
Heavy Handed, Chem Resistant
Tagged - Unarmed, First Aid, Throwing
Comment - in Nearly Ultimate FO2 guide has this character special section "stupid" .. Well, i tested this variant with Small Guns but i din't liked it
3) Baer Thrills survivalist :
ST 5, PE 6, EN 5, CH 5, IN 6, AG 6, LK 7
Good Natured, Fast Shot
Tagged - Outdoorsman, Small Guns, Doctor
Comment - Notice good natured, this character has very important these skills as well .. i liked it very much
Any comment or suggestion is welcome and desired .. I really would like to make one more passthrough in FO2 (and i re-played it already several times years ago) .. What strategy will you use to play fallout as much PIL as possible ? That's my question ..
in advance,
regards, ntz
ps. i consider perk gifted as criminal and using it very rarely (when I want to play gifted character - which is not usual)