Vox said:
Evidence?
Rereleasing old games never was a good thing. ("coka cola -> coka cola classic" example)
Yes, which is something that has absolutely nothing whatsoever to do with my point.
Besides that, that's a ridiculous argument because it basically states that trying to improve something is stupid, because it will then sell less. This is, obviously, wrong.
The reason that New Coke sold less was because people were used to the taste of Coca Cola and didn't *want* anything new. This is an entirely different situation from the series of games EA is creating, quite simply because people do want a new FIFA installment each year, just to get to play the updated rosters.
And if that was your point, you did a remarkably poor job of conveying it, and picked a very flawed example as well.
Now that I'm re-reading it, you seem to believe that the company went back because people were disappointed. This is untrue. The company went back because sales were much lower than with the classic formula.
Vox said:
From your point of view it maybe was supportive to your oppinion, but from my, it was an example how to screw shit up.
I don't recall ever claiming that EA didn't create shit games like the FIFA series. I was arguing that supporting their *good* games would influence their corporate decisions, which is exactly what you demonstrated, because by not buying New Coke, people influenced the corporate set to produce a good product instead of the 'worse' New Coke.
So, in conclusion, the story of Coca Cola Classic is a perfect example to illustrate my point of influencing corporate mentality with purchasing decisions.