Edge of Twilight - steampunk postapocalyptic actionadventure

Brother None

This ghoul has seen it all
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From Worthplaying:<blockquote>Edge of Twilight is a third-person action adventure game developed for the PC and Xbox 360 platforms presenting a unique post-apocalyptic, steampunk fantasy world that has been split into separate realms of Day and Night. Take the role of Lex, an outcast bounty hunter who finds himself caught amidst the clash of two polar opposite civilizations, the industrial Atherns and the spiritual Literhn, the result of impetuous greed for a solitary source of energy.

Lex is the only living halfbreed in the world, rejected by society and burdened with the unique ability to venture through the two parallel realms. Ironically, that society will soon learn that his halfbreed heritage is the last chance their world has to escape complete darkness. During his journey, Lex will become part of an increasingly complex and enthralling storyline, that will blur the line between good and evil, right and wrong. A story of wildly interesting characters, over-the-top action, and deep, ornate mysteries set within a universe where anything is possible.

Features :

* An immersive post-apocalyptic world that combines both steampunk and alternative fantasy elements.
* A new brand of fast-paced cinematic combat and action that adapts depending on the character's persona and the player's reactions.
* A world divided into the realms of Day and Night; an antihero torn between two personas, each possessing its own distinct abilities.
* A unique, twisting, and captivating storyline that dynamically alters based on the player's level of involvement.
* A living, breathing world populated by an interesting and wildly different cast of characters.

Travel through the two parallel realms drawing on mystic powers and swift agility in the dark realm of eternal night; colossal machines and brutal strength in the scorched realm of eternal daylight. Uncover the dark secrets and ornate mysteries that shroud the fractured world of Hellayem.</blockquote>Link: Edge of Twilight website.

Thanks slamelov.
 
This is starting to make for an impressive list of PA games (we should update the list at some point);

Fallout 3 (Fall 2008) (PC, XBox 360, PS3)
Rage (when it's done) (PC, XBox 360, PS3, MaC)
Borderlands (Q4 2008) (PC, XBox 360, PS3)
Hellgate: London (Q4 2007) (PC)
S.T.A.L.K.E.R.: Clear Sky (Q1 2008) (PC)
Edge of Twilight (TBA) (PC, Xbox)
Wasteland 2 (TBA) (TBA)
New Dawn (TBA) (PC)
Afterfall (TBA) (PC)
Age of Decadence (TBA) (PC)
 
Post apocalypse really is the new WW2 of video games.

Why is he the only half breed? That destroys so much of the setting if you ask me, it's a true cliché and I don't like that at all.
 
Take a look at the developer, Fuzzy Eyes studios, and the games they've made. Mobygames only lists Hotdogs Hotgals, their website lists a few more ("Uluru funpark" games).

That's an interest killer right there.

The setting sounds interesting, but if it's as badly beaten by unoriginality as the storyline, this game'll be bad
 
For any Forgotten Realms fans: take a look at the picture of the 'Lex' character on the game's website. Looks very like Drizzt Do'Urden from that setting. I don't know, the PA aspect looks very down-played / incidental in this one.
 
The apparent rise of the PA genre can be explained by the overuseness of other genres. For example World War 2 is sucked dry by game developers, leaving only the inital axis successes and the italian + japanese theatres relatively untouched...
I won't even talk about the fantasy setting.
The only genre which is largely untouched is pure cyberpunk (i think the last major CB game was DX: IW in 2003 (?) ) , which is probably because that avarage people associate it with 'simple sci-fi' (which is true at one point)

This is only my humble opinion :)
 
There's more than cyperbunk that's left relatively dry, including steampunk and gaslamp (which all belongs to the same group), non-generic fantasy settings, the further marginal settings, like Future Past and pure retro.

And sometimes synthesis can produce interesting genres, like Fallout's PA/retro, or arcanum's steampunk/high fantasy.

Crowfoot: I hadn't noticed that. That's honestly pathetic, that Lex is.
 
Barrett said:
I think that the newer warcraft games are described as steampunk (within a fantasy setting)

That's what I've heard as well.

The next thing we know, these "night people" in Edge of Twilight will be vampires.
 
By the story it sounds like if someone's been playing "The Longest Journey"... Arcardia and Stark spring to mind. And you can have worse sources of inspiration - IMHO T.L.J. is the best adventure game ever made. Think I'm going to keep an eye on this title as well... could be something.

But like you guys say - bethesda making F3 seems to have made game investors bet it all on steampunk/apocalypse themes... not that I'm complaining. Who the heck needs another halo? (Who needed one for that matter...)
 
TheVaultKeeper said:
But like you guys say - bethesda making F3 seems to have made game investors bet it all on steampunk/apocalypse themes... not that I'm complaining. Who the heck needs another halo? (Who needed one for that matter...)

Sure seems like the wave of PA games is because of F3. Feast or famine, eh?

As for Halo, it was decent for what it was: a shooter. The only thing about Halo was that the controls worked well (first time I've ever seen on a console) and the story was marginally interesting (if completely ripped off from a blend of other sci-fi stuff).
 
Meh. Postapocalyptic stempunk? Give me Arcanum: Journey to the Centre of Vendigroth anytime ;)
 
Brother None said:
There's more than cyperbunk that's left relatively dry, including steampunk and gaslamp (which all belongs to the same group), non-generic fantasy settings, the further marginal settings, like Future Past and pure retro.


I gotta be honest, I am pretty good at genres... but I've never heard of gaslamp.
wtf is it?
 
xdarkyrex said:
I gotta be honest, I am pretty good at genres... but I've never heard of gaslamp.
wtf is it?

A charming subset of cyberpunk that someone really needs to make a cRPG out of

It comes from Girl Genius, a comic and pen and paper RPG

"I called it Gaslamp Fantasy because, around the time we were bringing Girl Genius out, there was a comic called Steampunk on the shelves and I didn't want any confusion. Plus, I've never liked the term Steampunk much for our work, it's derived from Cyberpunk (a term which I think actually fits its genre well) but we have no punk, and we have more than just steam, and using a different name seemed appropriate. I mis-remembered a term that I had come across in the foreword to an H. Rider Haggard book, where the author was talking about Jules Verne, H.G. Wells, Rider Haggard and that sort of pre-pulp adventure material, and came up with "Gaslamp Fantasy." I felt a bit foolish when I discovered that I had made up my own term, but it works and I like it."

It also differs from classic steampunk in that technology is not just limited to machines but also encompasses biology. Thus alongside the Clanks (robots), dirigibles and walking gunboats of the world there are constructs - biological creations which range from Frankenstein's creature types to talking cats.
 
'Gaslight' refers in CoC to an era before the world wars (usually around that 1880's).

Gaslamp is likely (subconciously) inspired on it?
 
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