encinodude
It Wandered In From the Wastes

After rewriting Kaga's character in F2RP extensively for my personal entertainment, I got the idea of expanding on the dialogue of existing characters, but I never could figure out how to really edit dialogue, since it seemed to be largely tied to character scripts and I'm horrible at those. I tried the FMF tool out, but its function seemed to be creating dialogue for new NPCs, which isn't what I have in mind.
I'd like to expand on existing NPCs. Make conversations richer; flesh out minor characters and expand on floating text. One of my big aims is to make sex a bigger part of Fallout 2. You'd be able to sleep with a lot more characters, sometimes in exchange for money or better deals with merchants. It always seemed to me with all the sex titles and perks you could get in the game, there, frankly, should've been more fucking.
The second idea is a little whackier, but plausible since we've seen at least one character in the Fallout universe with psychic powers. I was thinking about implementing a perk tentatively called "Mind Trick", which allows you to influence NPCs through the dialogue window. Of course, I intend this to be balanced. You're not supposed to be able to go through the whole game commanding people to do your bidding.
Commonsensically, the expansion shouldn't conflict with existing dialogue nodes.
Writing dialogue is a cinch for me, but I don't know the first thing about scripting. This will probably be a long and tedious process because of the scripting, but is anybody interested in helping anyways?
I'd like to expand on existing NPCs. Make conversations richer; flesh out minor characters and expand on floating text. One of my big aims is to make sex a bigger part of Fallout 2. You'd be able to sleep with a lot more characters, sometimes in exchange for money or better deals with merchants. It always seemed to me with all the sex titles and perks you could get in the game, there, frankly, should've been more fucking.
The second idea is a little whackier, but plausible since we've seen at least one character in the Fallout universe with psychic powers. I was thinking about implementing a perk tentatively called "Mind Trick", which allows you to influence NPCs through the dialogue window. Of course, I intend this to be balanced. You're not supposed to be able to go through the whole game commanding people to do your bidding.
Commonsensically, the expansion shouldn't conflict with existing dialogue nodes.
Writing dialogue is a cinch for me, but I don't know the first thing about scripting. This will probably be a long and tedious process because of the scripting, but is anybody interested in helping anyways?