red said:Um... the FRM images always use the base palette regardless of the bit depth of the screen, hence te image you took is still in 256 colors even though you're in 16 bit...
jdoe407 said:the interfaces, such as the inventory screen, can be moved around somewhat easily, but it would take a lot of work to get everything moved to the correct position. The actual buttons with all the events are integrated with each interface (kind of like a regular desktop application) and are moved with the interface itself. Only major problems that i have run into are...
A) I don't have a lot of knowledge in this area (first time actually modifying an executable without destroying it)
B) I haven't located the part of code that moves the IFACE.FRM around (the main interface that is at the bottom of the screen). I found just about every other interface's data that tells it where to be positioned, but just not the main one
jdoe407 said:I found just about every other interface's data that tells it where to be positioned, but just not the main one
Wild_qwerty said:I have made a new version of the Iface.frm that is for 800x600 resosultion.
Wild_qwerty said:Yes, but there is a large black band that goes all theg way accross the bottom of the screen where the engine doesnt render the game as the interface is expected to be there. It just means that there will be a more 'fallouty' style along the bottom instead of a black box on one side.
jdoe407 said:this is what I'm at right now. It has a bunch of errors in it from either stuff that I've broken or stuff that just didn't work in the first place. The problem now is that some of the click events are still in the 640x480 position and need to be moved over (hopefully not that hard). The buttons and stuff on the interfaces themselves work, just not some of it like clicking on the map and moving inventory items around. The screenshot function seems to crash the game sometimes also
http://jdoe407.com/images/fallout/scr00084.png
http://jdoe407.com/images/fallout/scr00081.png
http://jdoe407.com/images/fallout/scr00082.png
http://jdoe407.com/images/fallout/scr00083.png
http://jdoe407.com/images/fallout/scr00071.png
http://jdoe407.com/images/fallout/scr00074.png
http://jdoe407.com/images/fallout/scr00078.png
http://jdoe407.com/images/fallout/scr00069.png
edit: heres the executable im currently working with. I UPX'ed it to cut down the filesize. It will run as is, but you can un-upx it if you want. upx = http://upx.sourceforge.net/
Shadowbird said:WOW! This is getting better all the time! Keep up the good work!
On a sidenote, what about windowed mode - while the big resolutions are in development, wouldn't it be possible to give us the same Fallout, just in a window...?
Wild_qwerty said:as far as I know the only way to run Fallout in a Window would be by running it through a sperate emulator or 'virtual PC'.