If a Fallout 1 or 2 total conversion mod were to be made either for New Vegas or Fallout 4, would you want it to be totaly faithful and make no artistic or mechanical changes? Or would you want some liberties to be taken in order to take advantage of modern systems and tastes? A faithful conversion of Fallout 1 on Fallout 4 would have level 21 cap and no way to play after the main game. A liberal conversion might make use of settlement mechanics, alllow you to play past the edning and incporperate survival mechanics. It could also include things like a means of transportation and those mutant hounds from the Commonwelath because it would make sense that the Master might make some of those too.
I'd like a liiberal conversion: I want a recreation to try and be it's own thing as long as it stays true to the original story. But I'd like the option to take over Mariposa and the Master's vault instead of blowing them up. Being able to repair and refurbish Vault 15 would be awesome too, even if it conflicts with Fallout 2 lore.
I'd like a liiberal conversion: I want a recreation to try and be it's own thing as long as it stays true to the original story. But I'd like the option to take over Mariposa and the Master's vault instead of blowing them up. Being able to repair and refurbish Vault 15 would be awesome too, even if it conflicts with Fallout 2 lore.