Fallout 1 cut content

Discussion in 'Fallout General Modding' started by Hellburn, Jun 18, 2012.

  1. Hellburn

    Hellburn First time out of the vault

    14
    Apr 14, 2010
    Hello everyone :)

    A little request/question: Is there a mod that fixes broken endings, quests and restores at least some of Fallout cut content? Of course, I'm not talking about implemented Burrows (I'm aware of racoon models needed for this and that sorta stuff).

    Fallout is a pretty old game and I find it hard to believe that could be no fix for these features.

    I'm mostly interested in possibility to obtain all cut/broken endings (including original Junktown endings with bad Kilian and good Gizmo), fixing spy quest in L.A. Boneyard.
    All other cut content like Vipers, Jackals, Jason Zimmerman quest, Rippers and all that is second priority.

    PS Also, can anyone tell me where can I find kids in Fallout 1?
     
  2. Ddrenai

    Ddrenai First time out of the vault

    76
    Apr 28, 2011
    Mh...i think that the only Restoration Project currently alive for Fallout 1 is this one:

    http://www.nma-fallout.com/forum/viewtopic.php?t=57362

    Of course it isn't complete yet, but the author is working on it. In the meanwhile, i can tell you that in this RP both kids and Mutant invasion are correctly restored.

    About the missing endings...i'm not sure that anyone has ever restored them, but the author of this RP is probably working on it too.
     
  3. Dux

    Dux First time out of the vault

    53
    Feb 3, 2009
    Wasn't there another one by Wasteland Ghost?
     
  4. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Correct. As far as we know it's dead, but, still downloadable:

    http://www.nma-fallout.com/forum/viewtopic.php?t=51475

    The other one was version 1.2.5 which died a long time ago but I can't find it on TeamX's site :( This was the one that fixed a couple endgame slides, added back Invasions and a couple other things.

    EDIT:
    http://falloutmods.wikia.com/wiki/Fallout_Update_Mod
    http://www.nma-fallout.com/forum/dload.php?action=file&file_id=739


    As far as I know this will take code edits of the exe, which I'm no where near good enough to do yet. But I do plan on learning Assembly, so this will be fixed "eventually" :)