elira-lena said:
Maybe someone here knows... But I just got the Fallout 2 Mapper and i was wondering how to upload critters, tiles, the whole nine yards... So I can use the stuff I have gotten and put it in there to make my own story for the fallout universe.
Also, I'm sure I already know the answer to this second question... But I'm wondering after I've gotten that stuff into the mapper and completed the maps etc, Do I need to put that new stuff into the fallout 2 data folder?
Your questions are really one question, or at least the answer to question 1 will answer question 2.
In fact, you don't upload things to the mapper. The mapper pulls data out of your data folder. So you actually need to add stuff to the data folder to use them in the mapper.
For example, in order to create new scenery (new scenery meaning new art and new object) in the Mapper, you first need to have the art in FRM format. Use Frame Animator to convert bmp/gif files to frm. Then put the converted file in data/art/scenery. You need to open scenery.lst file found in that same folder and type in the name of the art file at the end of the list and leave an empty line at the end. Save lst file.
Open mapper, go to scenery palette, cycle to the end (END button) and choose the empty square on the palette. Click EDIT button and add the new scenery prototype using new art. Click SAVE.
Note that you need to setup the mapper for adding new objects without problems. Create a folder named Fallout2 in the root of the drive that you have Fallout 2 installed on. Once in the folder re-create this folder tree:
Code:
Fallout2
-> dev
-> proto
-> critters
-> items
-> misc
-> scenery
-> tiles
-> walls
Finally, open mapper2.cfg and set the line
Librarian to 1.
Now, when you have created your new scenery, make sure to set its attribute in data/proto/scenery to "read only". If you don't do this, the game will delete the proto file once you run it (the game, not the mapper).
That's it for starters. You will find answers to all your future questions on these forums. Just use the "search" function. Also, don't forget to check out
this page. And
this.
And the final thing - a Fallout map without scripting is pretty much useless. So if you think about making a mod - find a scripter or better, learn to script yourself. Many projects here are in dire need of (more) scripters, so if you can learn it, you'll be a valuable asset to the community.
Anyway, hope this helps. Have fun modding.