Re: "Restoration" Project????
In other news, all the issues reported for Broken Hills on the wiki are now fixed. While I was editing, someone posted an issue about Marcus' lips not moving when he talks. Can someone confirm this? I don't experience this.
EDIT:
@Endocore
Are you posting your issues on the wiki? I'm assuming everyone is. However, I will probably make a quick pass of the thread here for issues - specifically yours.
Ah, I found the problem. The installer was copying over a very old version of the merchant's script when you choose to use the armor mod in the installer. I had forgotten I was using two different versions of this script. Modular fallout 2 installations can get messy...Dravean said:killap said:There is one issue reported I'm not entirely sure about:
I haven't gone over this with a fine tooth comb, but I don't instantly see a reason why this would have happened. the source file I has looks fine to me. In any event, I'm including the latest version I have under the assumption some older version got mixed in. Can anyone confirm this issue?someone said:When you ask the trader for the special mutant armor for Marcus, the dialog options for refusing and accepting the armor are swapped and will do the opposite of what you expect.
I'm pretty sure I recall that being one of the bugs I reported during beta testing. I haven't yet tested it in the release version though.
In other news, all the issues reported for Broken Hills on the wiki are now fixed. While I was editing, someone posted an issue about Marcus' lips not moving when he talks. Can someone confirm this? I don't experience this.
EDIT:
@Endocore
Are you posting your issues on the wiki? I'm assuming everyone is. However, I will probably make a quick pass of the thread here for issues - specifically yours.