Bug report from my RP 2.0.2e playthrough. I've limited these to those not reported previously. Also added these to the Tech Wiki.
Art:
-In the small cave with robbers encounter, the upper most chest is completely blocked by the new rocks.
The Car:
I don't believe that anything changed with the car for RP 2.0, but
-Rarely when running out of gas, the car appears on the other side of the world map, while I am at the correct location. This seems to have occurred more frequently in my non-RP games.
-One time, I ran out of gas right when I got to SF. The out of gas icon was directly under the SF icon and I could never gain access to my car after that. Usually, I thought that if you ran out of gas near a town, the car would just be transported there.
Caravans:
-Westin caravan run. Still occasionally get the missing caravan master at the end of a run. Then, when asking Duppo for work and he tells you to show up in front of the Westin's, there is no more caravan master.
-The generic caravan run from NCR to Redding with Stanwell is buggy as well. In my last 4 attempts:
1. After first encounter, Stanwell and NCR clad police guards are replaced by people in combat armor with lead guy saying "keep your eyes peeled" instead of "the coast is clear." On arriving in Redding... no Stanwell.
2. Stanwell and co present in all encounters, but no Stanwell in Redding.
3 and 4. Worked fine.
-SF
--Weapons Shop. In RP1.2, if you click on the proprietor and see his wares you see money, plus weapons and ammo. Then, if click on the table right in front of him you see money, plus armor and sundry other things. If you then click on the other table, the money adds together. In this version, the money does not add together. Seems like there should be one pot of money for both.
Random Encounters:
-Not a bug, but... Would there be a way to add an option in the Preferences/Options menu to change the encounter rate? This way one could titrate the encounter rate to the desired level without entering/exiting the game constantly.
Thanks to all for the amazingly hard work you all put into this project!
-Earthdude