cdoublejj
It Wandered In From the Wastes
what all does it add back to the game? does it include the res hack?
If Per does this with my mod it should probably wait until something like 2020 . Fallout 1 has at least a couple hundred bugs even after TeamX patches and my current fixes.killap said:Honestly, I've always wondered if you had ever played a version of the RP yet. I'm curious to hear your thoughts, as well as from other veteran NMA members.Per said:final version
What if I play it and come up with a list of 478 remaining issues?
Gauntlet thrown.Per said:killap said:Honestly, I've always wondered if you had ever played a version of the RP yet. I'm curious to hear your thoughts, as well as from other veteran NMA members.Per said:final version
What if I play it and come up with a list of 478 remaining issues?
It used to be that there weren't big enough time gaps in my guide update cycle to play the games just for fun. Then I hit kind of a snag in the cycle and let it drop, so I have hardly started up the games in years. It could very well be an excellent time to play the RP.
UP was late 2004. RP was late 2007.Sduibek said:1) Remind me exactly what year F2RP and F2UP began development?
Most likely and actually this has already become the case in recent years. I'll still stop in though. I get all my post apocalyptic news here and some useful kickstarter info from the gaming section. Plus I get a good chuckle out of the Order.Sduibek said:2) Now that you're "done" are you going to visit NMA less frequently?
Well, the UP change log probably lists 1000 or so things, but many of those entries actually account for 2-3 different issues. So yeah, it's maybe close to 1500. And if you say each typo is a bug, then this number gets even larger. I'm not counting typos though. And this number doesn't include fixes from the official patches, btw.Sduibek said:3)How easy would it be to tell from your Changelogs exactly how many bugs Fallout 2 had? Was it in the hundreds or thousands?