Fallout 2 RPU highliht mod.

As long as it uses Sfall, it technically has the highlight mod.
For newer versions of sfall, open sfall-mods.ini. At the top of the page is an entry to add a key for item highlights.
should look like this:
Code:
[Highlighting]

; DX scancode of a key to press to highlight items on the ground
;  42 - SHIFT key
Key=42

; Set to 1 to also highlight containers
Containers=1

; Set to 1 to also highlight lootable corpses
Corpses=1

; Set to 1 to only highlight objects in the player's line-of-sight
CheckLOS=0

; Set the color of outlines, available colors:
; 1 - glowing red
; 2 - red
; 4 - grey
; 8 - glowing green
; 16 - bright yellow
; 32 - dark yellow
; 64 - purple
; You can set a custom color from the game palette by multiplying the color index value by 256 (available since sfall 4.2.7)
OutlineColor=16

For older versions of sfall, open the associated ddraw.ini file and do a search for "ToggleItemHighlightsKey" or just "ItemHighlights" for short.
should look like this:
Code:
;A key to press to toggle the highlighting of all items on the ground on the current map
ToggleItemHighlightsKey=42

In either case, generally speaking, if the associated line is not there by default in a mod (any mod), then adding the line in and defining a key for it should add the functionality back in.
 
oh and to answer your question, last I checked the RP mod does use sfall (an older version I think)...so you should have item highlights available to you.
 
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