I wonder if it is possible at all to alter the SPECIAL system used in Fallout 2, and also modify the skill checks in the game. The problem I have with it is that most of the skills are useless beyond a certain point, although you are allowed to pump up to 300 points into them. It would be great if the maximum limit for the various skills could be decreased to a standard point, and the ingame skill checks modified based on that. I was wondering, isnt it possible to change the skill checks in the game, and then alter the limit so that the skills would "max out" at either 100, 150 or 200? For example, the most useful skills, the combat ones, and probably stealing, stealth and barter, would be capped at 200 and would remain essentially the same. Other semi-useful skills with limited in game use - speech, science, doctor, gambling, repair and lockpick would reach their maximum at about 150. Virtually useless skills such as traps would be maxed at 100. Also, couldn't the first aid skill be removed somehow, and merged with doctor? I was also wondering - does anyone know what the highest skill checks for speech, repair, science and doctor are in Fallout 2?