A bit of a review, but mostly another technical benchmarking piece from X-bit Labs.<blockquote>The Medium profile looks better, differing from the more resource-consuming profiles with minor simplifications in the lighting model and the lack of antialiasing, which has a negative effect on the reproduction of micro-geometrical objects such as power rigs, trees, etc.
The High profile is almost the same as the Ultra one, especially in closed environments. Most of the differences concern such shaders as water surface. It is hard to spot them with a naked eye due to the dynamic nature of such special effects. In open scenes you can note a difference in the distance of reproduction of some objects such as grass, bushes, stones, etc. There is no such difference in closed scenes.
Considering our data about the instantaneous, average and bottom speed, we think there is no real use for the Medium and, especially, Low profile because switching into them doesn’t lead to a significant growth of performance and playing comfort. The game is optimized well, and we guess the High profile seems to be the most optimal one. It differs but slightly from the Ultra profile visually while the difference in speed can be considerable. If you’ve got a graphics card of a lower class than ATI Radeon HD 4850/4830 or Nvidia GeForce 9800 GTX+/GT, you may also want to turn full-screen antialiasing off. This will worsen the reproduction of micro-geometry but won’t spoil the overall impression from the game much. </blockquote>
The High profile is almost the same as the Ultra one, especially in closed environments. Most of the differences concern such shaders as water surface. It is hard to spot them with a naked eye due to the dynamic nature of such special effects. In open scenes you can note a difference in the distance of reproduction of some objects such as grass, bushes, stones, etc. There is no such difference in closed scenes.
Considering our data about the instantaneous, average and bottom speed, we think there is no real use for the Medium and, especially, Low profile because switching into them doesn’t lead to a significant growth of performance and playing comfort. The game is optimized well, and we guess the High profile seems to be the most optimal one. It differs but slightly from the Ultra profile visually while the difference in speed can be considerable. If you’ve got a graphics card of a lower class than ATI Radeon HD 4850/4830 or Nvidia GeForce 9800 GTX+/GT, you may also want to turn full-screen antialiasing off. This will worsen the reproduction of micro-geometry but won’t spoil the overall impression from the game much. </blockquote>