Games are Fun joins the ranks:<blockquote>Guns will be one of the major weapons in Fallout 3, and for the most part, the game will play much like a first-person shooter. There will also be laser rifles, melee weapons, and my favorite, a portable nuclear bomb launcher. A neat feature of the weapons is their condition: you'll find different guns, and sometime they won't be in the best shape. You can repair them, however, by finding a duplicate of that weapon and cannibalizing it for parts. This will increase your original gun's accuracy and firing rate, and provides incentive for exploring to find new equipment.
In battle, the game will play like an FPS, as I mentioned, but it can also play like a semi-turn-based shooter, using what Bethesda is calling V.A.T.S. (an acronym for the targeting system in the game). When you scan an enemy, time freezes and you can see the status of its different body parts. Each body part has its own HP bar, as well as a percentage indicating you how likely you are to hit it. You can then choose to target a specific body part and how many times to attack (each attack uses up AP, or Action Points). When you finish with the scan, the game returns to real-time, and your main character loads up his shots. You don't have to control him here, only watch; each bullet is fired according to the instructions you gave (which body part, how many times, etc.) and the camera follows the bullet from muzzle to impact across the battlefield. A successful hit, and you're treated to a Gears of War-like explosion of gore.</blockquote>Link: Fallout 3 preview on GAF.
Thanks NukaColaClassic.
In battle, the game will play like an FPS, as I mentioned, but it can also play like a semi-turn-based shooter, using what Bethesda is calling V.A.T.S. (an acronym for the targeting system in the game). When you scan an enemy, time freezes and you can see the status of its different body parts. Each body part has its own HP bar, as well as a percentage indicating you how likely you are to hit it. You can then choose to target a specific body part and how many times to attack (each attack uses up AP, or Action Points). When you finish with the scan, the game returns to real-time, and your main character loads up his shots. You don't have to control him here, only watch; each bullet is fired according to the instructions you gave (which body part, how many times, etc.) and the camera follows the bullet from muzzle to impact across the battlefield. A successful hit, and you're treated to a Gears of War-like explosion of gore.</blockquote>Link: Fallout 3 preview on GAF.
Thanks NukaColaClassic.