Dice rolls are a special kind of random number generators, that's all.
They create nicer curves and thus more realism.
Rolling 2 D6 for damage would be more satisfying than generating a random number between 2 and 12 because with the non-dice approach you end up with as many normal-damage as low-damage or high-damage rolls whereas with the dice you would end up with more normal damage rolls than extremes.
They create nicer curves and thus more realism.
Rolling 2 D6 for damage would be more satisfying than generating a random number between 2 and 12 because with the non-dice approach you end up with as many normal-damage as low-damage or high-damage rolls whereas with the dice you would end up with more normal damage rolls than extremes.