On the IPLY boards donkey asked a question about the actual science and history in VB (Fallout 3), here's the question/answers:<blockquote>Q: Are you going to attempt to flesh out the science theorys and history in VB or will you leave it for interpretation? It'd be nice to have some definitive reference materials in-game that have been checked enough so it'd be more accurate than the fo:bible is too the fallout universe?
Damien 'Puuk' Foletto: To a certain point, yes, but not to the point of Star Trek techno-babble. Some things are best left to the imagination of the player - i.e. "It works because it does." But there is an attempt at explaining a lot.
JE Sawyer: However, it's important to remember the fiction element. If we try to make too much sense out of Fallout's world, well... some things don't work. That's okay, of course.</blockquote>Bip I say!
Link: Thread@IPLY
Damien 'Puuk' Foletto: To a certain point, yes, but not to the point of Star Trek techno-babble. Some things are best left to the imagination of the player - i.e. "It works because it does." But there is an attempt at explaining a lot.
JE Sawyer: However, it's important to remember the fiction element. If we try to make too much sense out of Fallout's world, well... some things don't work. That's okay, of course.</blockquote>Bip I say!
Link: Thread@IPLY