Everyone seems to be thinking along the lines of a standard commercial release. I am talking about something different: Assume that Bethesda or whoever releases another commercial product and it bears no resemblance to the Fallout game that the fanbase wants. What do you do then?
Consider how most of the real world has been explored and most early books published - call it Private Subscription. Those who want a certain version of the Fallout game that they cam play, raise a money on their own. They, and only they get a copy of the game and tech support when the game is finally made using that money. Then, if the game sells any extra copies or iof it sells to a mainstream publisher, those, who contributed money in the first place will get some of it back as dividends.
Assuming that all the issues of financial accountability, legality, and project development have been resolved to your satisfaction, how much money would you be potentially be willing to contribute to see your own private Fallout game released. THAT is the question, not how much you would pay for a commercially developed game in a store.
Consider how most of the real world has been explored and most early books published - call it Private Subscription. Those who want a certain version of the Fallout game that they cam play, raise a money on their own. They, and only they get a copy of the game and tech support when the game is finally made using that money. Then, if the game sells any extra copies or iof it sells to a mainstream publisher, those, who contributed money in the first place will get some of it back as dividends.
Assuming that all the issues of financial accountability, legality, and project development have been resolved to your satisfaction, how much money would you be potentially be willing to contribute to see your own private Fallout game released. THAT is the question, not how much you would pay for a commercially developed game in a store.