Kaucukovnik
First time out of the vault
I'm amused by the amount of "logical" reasoning why is Fallout 3 wrong in every possible way.
The game doesn't live up to Fallout 1 & 2, but some people can find anything different from those to be an error. And since anything straight from the originals is considered just cheap copying to sell the game to FO1/2 fans, Bethesda had never a chance to satisfy the Fallout crowd.
(my 2 cents: some weapon and armor designs are better than earlier ones, wasteland exploration and combat has more immersion, but story and dialogue fail miserably quite often, being decent at times)
I'll try to make up some criticism at the first Fallout:
-Why is the land completely flat everywhere?
-What are those square houses with rounded corners made of? Concrete? Mud? I can't imagine a way they would fit there.
-Why are the vaults, supposedly for thousands of people, so small?
-Irradiation kills some people, while some become undead creatures from cheap horrors? And two headed cows? Bullshit!
-Some fights can be done so that the enemy has absolutely no chance to attack you. You call this a hardcore RPG?
-How is Shady Sands supposed to survive the raiders for a single day? Other places being not that much better guarded.
-You can become a good gunslinger just reading magazines about guns without even holding a gun in your hand?
...
I don't really mean anything of the above. But try to prove these arguments wrong!
Fallout setting was never even trying to be realistic. It just managed to bring enough suspension of disbelief which made the environment seem somewhat alive. It's all pulp, based on familiar archetypes and events, sometimes downright copying its predecessors and sources of inspiration.
And I see wannabe serious debates about ecology, geology and sociology.
Be honest at least. Say you don't like 3D or first person perspective and twitch gameplay, maybe you insist on having turn-based combat. Yes, I'm allergic to stupid dialogue/voice acting too. But you guys can find even the smallest rock on the road faulty and not fitting the setting.
In the end, the game made money on the console crowd, and we got a Fallout themed sandbox.
So what are we bitching about? They gave us the toolset. There is a turn based mod. There is a worldmap mod (dying due to lack of interest). People have converted most FO1/2/Tactics equipment into Fallout 3. Tons of concept material for Van Buren is freely available. If you all really loved Fallout so much, we would have a fan-made Fallout 3 done already.
Rather show how smart you are in the toolset, and not on forums, mocking the game you have learned to hate so much.
The game doesn't live up to Fallout 1 & 2, but some people can find anything different from those to be an error. And since anything straight from the originals is considered just cheap copying to sell the game to FO1/2 fans, Bethesda had never a chance to satisfy the Fallout crowd.
(my 2 cents: some weapon and armor designs are better than earlier ones, wasteland exploration and combat has more immersion, but story and dialogue fail miserably quite often, being decent at times)
I'll try to make up some criticism at the first Fallout:
-Why is the land completely flat everywhere?
-What are those square houses with rounded corners made of? Concrete? Mud? I can't imagine a way they would fit there.
-Why are the vaults, supposedly for thousands of people, so small?
-Irradiation kills some people, while some become undead creatures from cheap horrors? And two headed cows? Bullshit!
-Some fights can be done so that the enemy has absolutely no chance to attack you. You call this a hardcore RPG?
-How is Shady Sands supposed to survive the raiders for a single day? Other places being not that much better guarded.
-You can become a good gunslinger just reading magazines about guns without even holding a gun in your hand?
...
I don't really mean anything of the above. But try to prove these arguments wrong!
Fallout setting was never even trying to be realistic. It just managed to bring enough suspension of disbelief which made the environment seem somewhat alive. It's all pulp, based on familiar archetypes and events, sometimes downright copying its predecessors and sources of inspiration.
And I see wannabe serious debates about ecology, geology and sociology.
Be honest at least. Say you don't like 3D or first person perspective and twitch gameplay, maybe you insist on having turn-based combat. Yes, I'm allergic to stupid dialogue/voice acting too. But you guys can find even the smallest rock on the road faulty and not fitting the setting.
In the end, the game made money on the console crowd, and we got a Fallout themed sandbox.
So what are we bitching about? They gave us the toolset. There is a turn based mod. There is a worldmap mod (dying due to lack of interest). People have converted most FO1/2/Tactics equipment into Fallout 3. Tons of concept material for Van Buren is freely available. If you all really loved Fallout so much, we would have a fan-made Fallout 3 done already.
Rather show how smart you are in the toolset, and not on forums, mocking the game you have learned to hate so much.