IGN 8.5.<blockquote>The major draw to Point Lookout, though, is its emphasis on exploration. The vast area takes you from a rocky shore dominated by a lighthouse into the depths of a swampy, irradiated forest filled with inbred country folk. Point Lookout is a Civil War landmark and that history was not lost on the game designers. Along with more history on the fictional Great War that felled civilization, you'll also find nods to another of America's real life great battles. </blockquote>GameSpy 4.5/5.<blockquote>Point Lookout may be the best DLC yet. It brings much-needed environmental diversity to the game, while also hitting the exploration and collection aspects of the Fallout 3 game experience. The action is more intense than ever, including one prolonged indoor battle that is worth replaying over and over. The encounter is one of Fallout 3's most memorable, thanks to a pace that makes it feel like a John Woo film and a layout that's perfect for non-stop intense firefights.</blockquote>Gamers Daily News 8.<blockquote>With over thirty locations, you’ll be exploring for a while. Just be sure to bring your best weapons along, since even some of the random encounters try to evoke a horror movie feeling and take absurd amounts of damage; one was still going after four direct hits from a missile launcher! But be sure to leave some inventory room open, because Point Lookout has a lot of new weapons to play with and a fair number of them are worth having. Of special interest is that many items evoke a ’rural’ theme, which could probably be used to make a stereotypical redneck character if you’re so inclined.</blockquote>Kotaku.<blockquote>Loved
Creepy Creeps
oint Lookout is no Resident Evil. It's not as scary as the first of those games. But it's got a double-barreled shotgun and plenty of shambling enemies to be shot with it. It's got a boarded up mansion, a propensity to exhaust its visitors' ammo supply, and some great psychological tricks similar to what Bethesda's designers dabbled with in one of the Vaults in the core game. It also has a bunch of new inbred enemies and a lot of people swinging axes in close quarters where your rifle is poor defense. If you like to panic while playing your games, this is the Fallout 3 DLC for you.
Beauty And The Beach:Games grounded on real world terrain such as Grand Theft Auto and Fallout benefit from art designers who draw from interesting elements of real geography. Forget lava bridges and rainbow roads. There's beauty in bringing a strong art style and the player witnessing it to craggy cliffs that overlooking a shipwreck and the shoals of sand exposed by low tide. A smoky sky, a looming Ferris wheel, a lone lighthouse in the distance, a cave littered with coffins… this is the scenery to make you feel uneasy.
Hated
Strange Pace: It starts hard. It ends easy. There are lots of optional side mission, at least one that was surprisingly simple for a Level 26 hero. An expansion's degree of challenge certainly doesn't need to be set to a steady incline, but when you feel like it's getting good is when it's ending.</blockquote>Thunderbolt Games 8.<blockquote>Sadly, Point Lookout is marred, somewhat, by the persistent glitches that come with a massive game like Fallout 3. During my time in the town my game crashed a few times both in loading screens and when using V.A.T.S. I also encountered some problems with water textures, my map marker telling me to go the wrong way, and myriad slowdown and framerate issues in certain areas. Fallout 3 DLC has become infamous for problems ever since the debacle with The Pitt, so it’s a shame to see it still happening. Of course you may encounter no problems at all with your version while others will experience loads; it’s just a risk you need to be willing to take.</blockquote>Gaming Front Network.<blockquote>Interesting above all are the new enemies, who all fall under the class of ‘Swampfolk’. (There are re-skinned versions of Mirelurks and Ghouls, but nothing important.) These characters establish a satirical tone in the DLC, being, essentially, rednecks combined with Super Mutants. They’re ugly and mutated, but have interesting dialogue with a southern twang. The dialog choices are much more comical also, with the most hilarious line being “I usually dump my bodies in the river, but this is nice too,” a line your character can say after seeing a man’s underground necromancer’s lair. Point Lookout is more obviously a black comedy than any previous component of Fallout 3.</blockquote>GameFocus 8.7.<blockquote>
Graphic and Audio improvements with the game are noticeable of course as we see a new area which is a swamp area full of man and beast of various types we have and have not seen before. There is also a helpful fruit which can heal you that grow in several areas of the swamp but be warned there are some seriously inbred mutated farmers guarding some of them. New weapons are mostly rifles but if you played the previous expansions you character’s kit should be well stocked with enough firepower to thwart any redneck rampage.
Audio wise the games normal sound effects and music are the same high quality but I was extremely impressed by the amazing voice over work which is better than the original games voice acting. Most of the characters have a slight southern drawl to a deep accent which would not seem out of place in any horror movie taking place in the southern US of A.</blockquote>Which is kind of odd considering Point Lookout does not take place in the southern US of A.
Creepy Creeps

Beauty And The Beach:Games grounded on real world terrain such as Grand Theft Auto and Fallout benefit from art designers who draw from interesting elements of real geography. Forget lava bridges and rainbow roads. There's beauty in bringing a strong art style and the player witnessing it to craggy cliffs that overlooking a shipwreck and the shoals of sand exposed by low tide. A smoky sky, a looming Ferris wheel, a lone lighthouse in the distance, a cave littered with coffins… this is the scenery to make you feel uneasy.
Hated
Strange Pace: It starts hard. It ends easy. There are lots of optional side mission, at least one that was surprisingly simple for a Level 26 hero. An expansion's degree of challenge certainly doesn't need to be set to a steady incline, but when you feel like it's getting good is when it's ending.</blockquote>Thunderbolt Games 8.<blockquote>Sadly, Point Lookout is marred, somewhat, by the persistent glitches that come with a massive game like Fallout 3. During my time in the town my game crashed a few times both in loading screens and when using V.A.T.S. I also encountered some problems with water textures, my map marker telling me to go the wrong way, and myriad slowdown and framerate issues in certain areas. Fallout 3 DLC has become infamous for problems ever since the debacle with The Pitt, so it’s a shame to see it still happening. Of course you may encounter no problems at all with your version while others will experience loads; it’s just a risk you need to be willing to take.</blockquote>Gaming Front Network.<blockquote>Interesting above all are the new enemies, who all fall under the class of ‘Swampfolk’. (There are re-skinned versions of Mirelurks and Ghouls, but nothing important.) These characters establish a satirical tone in the DLC, being, essentially, rednecks combined with Super Mutants. They’re ugly and mutated, but have interesting dialogue with a southern twang. The dialog choices are much more comical also, with the most hilarious line being “I usually dump my bodies in the river, but this is nice too,” a line your character can say after seeing a man’s underground necromancer’s lair. Point Lookout is more obviously a black comedy than any previous component of Fallout 3.</blockquote>GameFocus 8.7.<blockquote>
Graphic and Audio improvements with the game are noticeable of course as we see a new area which is a swamp area full of man and beast of various types we have and have not seen before. There is also a helpful fruit which can heal you that grow in several areas of the swamp but be warned there are some seriously inbred mutated farmers guarding some of them. New weapons are mostly rifles but if you played the previous expansions you character’s kit should be well stocked with enough firepower to thwart any redneck rampage.
Audio wise the games normal sound effects and music are the same high quality but I was extremely impressed by the amazing voice over work which is better than the original games voice acting. Most of the characters have a slight southern drawl to a deep accent which would not seem out of place in any horror movie taking place in the southern US of A.</blockquote>Which is kind of odd considering Point Lookout does not take place in the southern US of A.