More reviews. Again, crazy robots have been used for translation.
MeriStation, 9.5.<blockquote>To its favor it counts on a deep development and that gives total freedom to the player to explore and to make evolve its personage. The system of personage creation, the abilities and the skills allow us to create a hero or a villain, an angel or a monster, a cruel and ruthless human or a person who worry about the others. In the dark world of Fallout 3, these elections mark the way to follow, and the great amount of them causes that a unique game is not sufficient to savor everything what the title must offer.</blockquote>PTGamers, 18.<blockquote>Fallout 3 has its share of bugs, else it wouldn't be a Bethesda game, and I'm not talking about the sort of mutant creatures we have to annihilate. I mean the issues that will compromise our exploring, at times in an irreversible way. Between a few crashes without Med-X or what have you, problems with collision or pathfinding for secondary characters, or text scrolling by too fast, the game has also instances in which the player simply gets blocked by the scenery, with no means of escape - sometimes fast travel can be a life-saver, but the planets must all be aligned just right for nothing to prevent this workaround.
The conclusion, after all, is a very simple one. Fallout 3 is a great quality game, worth every penny spent on it which are repayed with dozens of hours of exploration, combat and satisfying - if not very deep - role-playing elements. The spirit and atmosphere of the series are present but brought up to modern times and, despite a few concessions, it was a job well done.</blockquote>Gaming Front Network, 9.7.<blockquote>Fallout 3 is not a traditional fun game. It’s not a game to rush through. It’s not meant to be played in anyway. Fallout 3 is an experience. It’s a world to get lost in. To just let yourself be there. If you can do that it you will love this game. It’s not an easy game to really describe. Everyone will ultimately play this game their own way. To each is his own. Enjoy.</blockquote>Globe and Mail, 5/5.<blockquote>Still, it's about as close to flawless as I've seen in a game of this ilk. Bethesda Softworks has masterfully melded role-playing game intelligence with heart-pounding first-person shooter action, and set it in one of the largest, most immersive and compelling game worlds yet made. Fallout 3 is a strong contender for best game of the year, and will be seen as a benchmark for open-world interactive entertainment for years to come.</blockquote>The Gamer's Hub, 8.3. (Comic Sans!)<blockquote>Fallout 3 succeeds at bringing the Fallout universe to life in a first person RPG. While playing the game the thought of this being a pleasant mix of Oblivion and Bioshock which is a good thing considering how well both of those games were received. The main story is well written as most of the side quest are also. Playing the game you will want to learn the outcome and as the story unfolds with a few twist and turns you will not want to put the controller down until you complete the main story. Then you can go back and complete side quest you might have missed, or replay the main story in a different way for a different ending which really adds to the games replay value.
As you play through the game one thing is clear, sequels are going to be in the works if this becomes a successful franchise.</blockquote>Horny Melon.<blockquote>If Bethesda would have just left the Oblivion controls alone everything would have been fine. But they tried to avoid the “Oblivion with guns” stigma and wrecked them. Sure movement is the same as always and the controls are responsive but there is no intuitiveness. Maybe it is because the mind feels Oblivion but the hands don’t. You will spend the first couple minutes of the game hitting the wrong buttons for everything. Another annoying factor is the menu selection. You cannot simply cancle out of a conversation you have to find the leave conversation phrase (like “I have to go now”) which sometimes requires you to back up through several layers of choices.</blockquote>MSNBC.<blockquote>The well-worn conventions of the RPG genre — quests, loot and leveling up — remain intact, yet “Fallout 3” feels utterly distinct and vital. Pulse-pounding combat mashed up with extensive character customization and engrossing exploration makes for an unforgettable gaming experience.
Add a healthy dose of twisted humor and one of the richest game worlds ever created and “Fallout 3” becomes a no-brainer for game of the year.</blockquote>USA Today, 4.5/5.<blockquote>The frustrations occur when you don't use V.A.T.S. Shooting accurately is very difficult due to sensitive aiming controls and a tiny targeting reticle. Fallout 3 also exhibits a few odd technical glitches, mostly involving objects suddenly appearing on screen.
Both grievances are easy to overlook when you weigh Fallout 3's engrossing exploration and intriguing plot. It's a vast wilderness worth getting lost in.</blockquote>And finally, two reviews we've quoted but I believe we so far haven't linked to: OXM US and OXM UK.
MeriStation, 9.5.<blockquote>To its favor it counts on a deep development and that gives total freedom to the player to explore and to make evolve its personage. The system of personage creation, the abilities and the skills allow us to create a hero or a villain, an angel or a monster, a cruel and ruthless human or a person who worry about the others. In the dark world of Fallout 3, these elections mark the way to follow, and the great amount of them causes that a unique game is not sufficient to savor everything what the title must offer.</blockquote>PTGamers, 18.<blockquote>Fallout 3 has its share of bugs, else it wouldn't be a Bethesda game, and I'm not talking about the sort of mutant creatures we have to annihilate. I mean the issues that will compromise our exploring, at times in an irreversible way. Between a few crashes without Med-X or what have you, problems with collision or pathfinding for secondary characters, or text scrolling by too fast, the game has also instances in which the player simply gets blocked by the scenery, with no means of escape - sometimes fast travel can be a life-saver, but the planets must all be aligned just right for nothing to prevent this workaround.
The conclusion, after all, is a very simple one. Fallout 3 is a great quality game, worth every penny spent on it which are repayed with dozens of hours of exploration, combat and satisfying - if not very deep - role-playing elements. The spirit and atmosphere of the series are present but brought up to modern times and, despite a few concessions, it was a job well done.</blockquote>Gaming Front Network, 9.7.<blockquote>Fallout 3 is not a traditional fun game. It’s not a game to rush through. It’s not meant to be played in anyway. Fallout 3 is an experience. It’s a world to get lost in. To just let yourself be there. If you can do that it you will love this game. It’s not an easy game to really describe. Everyone will ultimately play this game their own way. To each is his own. Enjoy.</blockquote>Globe and Mail, 5/5.<blockquote>Still, it's about as close to flawless as I've seen in a game of this ilk. Bethesda Softworks has masterfully melded role-playing game intelligence with heart-pounding first-person shooter action, and set it in one of the largest, most immersive and compelling game worlds yet made. Fallout 3 is a strong contender for best game of the year, and will be seen as a benchmark for open-world interactive entertainment for years to come.</blockquote>The Gamer's Hub, 8.3. (Comic Sans!)<blockquote>Fallout 3 succeeds at bringing the Fallout universe to life in a first person RPG. While playing the game the thought of this being a pleasant mix of Oblivion and Bioshock which is a good thing considering how well both of those games were received. The main story is well written as most of the side quest are also. Playing the game you will want to learn the outcome and as the story unfolds with a few twist and turns you will not want to put the controller down until you complete the main story. Then you can go back and complete side quest you might have missed, or replay the main story in a different way for a different ending which really adds to the games replay value.
As you play through the game one thing is clear, sequels are going to be in the works if this becomes a successful franchise.</blockquote>Horny Melon.<blockquote>If Bethesda would have just left the Oblivion controls alone everything would have been fine. But they tried to avoid the “Oblivion with guns” stigma and wrecked them. Sure movement is the same as always and the controls are responsive but there is no intuitiveness. Maybe it is because the mind feels Oblivion but the hands don’t. You will spend the first couple minutes of the game hitting the wrong buttons for everything. Another annoying factor is the menu selection. You cannot simply cancle out of a conversation you have to find the leave conversation phrase (like “I have to go now”) which sometimes requires you to back up through several layers of choices.</blockquote>MSNBC.<blockquote>The well-worn conventions of the RPG genre — quests, loot and leveling up — remain intact, yet “Fallout 3” feels utterly distinct and vital. Pulse-pounding combat mashed up with extensive character customization and engrossing exploration makes for an unforgettable gaming experience.
Add a healthy dose of twisted humor and one of the richest game worlds ever created and “Fallout 3” becomes a no-brainer for game of the year.</blockquote>USA Today, 4.5/5.<blockquote>The frustrations occur when you don't use V.A.T.S. Shooting accurately is very difficult due to sensitive aiming controls and a tiny targeting reticle. Fallout 3 also exhibits a few odd technical glitches, mostly involving objects suddenly appearing on screen.
Both grievances are easy to overlook when you weigh Fallout 3's engrossing exploration and intriguing plot. It's a vast wilderness worth getting lost in.</blockquote>And finally, two reviews we've quoted but I believe we so far haven't linked to: OXM US and OXM UK.