Boomtown, second review, 8.<blockquote>Despite the epic gameplay on offer here I do have a few major issues with the game. The initial atmospheric feeling is lost after a couple of hours as the game employs dark humor that falls flat. There is no fear of the wastelands and when it gets dark what little fear you have is never heightened. Games like S.T.A.L.K.E.R managed to capture this atmosphere perfectly, but Fallout 3 hasn't. Also, the open landscape level design is fantastic, but every metro station and underground area is identical making them repetitive and boring. The AI occasionally bats for team retard as enemies find it hard to navigate certain terrain and ducking behind cover confuses them.</blockquote>Games32, 91 (but offering a "second opinion" which, from the sound of it, wouldn't go that high).<blockquote>As a conclusion, I can only say that Fallout 3 won`t go by unnoticed. Most probably hated by Fallout veterans and adored by newcomers, Fallout 3 is indeed Bethesda`s best work, but definitely not suited to the Fallout universe. For me, I`m sorry to say, Fallout 3 just doesn`t cut it.</blockquote>Planet Notion.<blockquote>Gameplay is smooth and engaging, and the level system leaves you a great deal of choice over how your character will develop. Become a smooth talking sharpshooter or an alcoholic brawler, an expert with explosives or a genius with computers. Whatever you choose, the game will accommodate, and leave you with a satisfying and compelling narrative. Go and buy Fallout 3, you really won’t regret it.</blockquote>Games for Windows.<blockquote>Playing it, all complaints were wiped away. For all the charm of the isometric predecessors, Fallout 3 gives you a sense of realism unmatched in the earlier games. Now, the ruins of blasted freeways overshadow you as see the apocalypse through your own eyes.
While the Fallout series likes to put you in uncomfortable situations, looking someone in the eye and watching a bad choice unfold in Fallout 3 is something else. I’ve been coddled, I suppose, by games like Fable and Knights of the Old Republic, where you could easily infer the good or evil course of action. Here, in Fallout 3, Bethesda has turned morality on its ear.</blockquote>HellBored, 9.4.<blockquote>Went through the conversation tree and the end result was a gunfight with my supposed employer. Bam, killed him, but then had to flee the town as the entire populous was gunning for me. The problem now was I had to spend hours wandering the wastes doing little side missions for an age before I could return. Not the end of the world but an annoyance.
But really, those why find the missions a little repetitive are missing the point, because while Fallout 3 is certainly not perfect, the goods outweigh the bad to such a degree that the negatives really can be ignored.</blockquote>www.thepawprint.net/media/storage/paper694/news/2008/11/12/Entertainment/Fallout.3play.If.You.Dare-3539675.shtml]Paw Print.[/url]<blockquote>This game is not for the faint at heart; it's gorier than a chainsaw bloodbath from Gears of War and some of the quests demand you to do things far beyond even the moral boundaries of the Manson family. I suggest playing this game in a well lit room filled with teddy bears and close friends. If not, there's a strong chance of depression and loneliness.</blockquote>www.therotundaonline.com/media/storage/paper1354/news/2008/11/12/Entertainment/Fallout.3.Combines.The.Action.Of.A.First.Person.Shooter.With.The.Strategy.Of.A.R-3535934.shtml]The Rotunda[/url], 9/10.<blockquote>One surprise I received while playing the game was the rewarding of the character with perks. You gain a perk each time you gain a level and also sometimes from completing a quest. They are game changers that improve your character, making them even more individualized. This element in its own right gives you amazing replay value, not to mention the 200+ hours of game play if you include side quests.</blockquote>Maxim, 4/5.<blockquote>Also, while the presentation of the game seems to be first-person shooter intensive, there's a surprising amount of meticulous planning and maneuvering you'll have to do before jumping into fights. Great for those who have a lot of sit-down time, bad for those who just want to pick up and play.</blockquote>
While the Fallout series likes to put you in uncomfortable situations, looking someone in the eye and watching a bad choice unfold in Fallout 3 is something else. I’ve been coddled, I suppose, by games like Fable and Knights of the Old Republic, where you could easily infer the good or evil course of action. Here, in Fallout 3, Bethesda has turned morality on its ear.</blockquote>HellBored, 9.4.<blockquote>Went through the conversation tree and the end result was a gunfight with my supposed employer. Bam, killed him, but then had to flee the town as the entire populous was gunning for me. The problem now was I had to spend hours wandering the wastes doing little side missions for an age before I could return. Not the end of the world but an annoyance.
But really, those why find the missions a little repetitive are missing the point, because while Fallout 3 is certainly not perfect, the goods outweigh the bad to such a degree that the negatives really can be ignored.</blockquote>www.thepawprint.net/media/storage/paper694/news/2008/11/12/Entertainment/Fallout.3play.If.You.Dare-3539675.shtml]Paw Print.[/url]<blockquote>This game is not for the faint at heart; it's gorier than a chainsaw bloodbath from Gears of War and some of the quests demand you to do things far beyond even the moral boundaries of the Manson family. I suggest playing this game in a well lit room filled with teddy bears and close friends. If not, there's a strong chance of depression and loneliness.</blockquote>www.therotundaonline.com/media/storage/paper1354/news/2008/11/12/Entertainment/Fallout.3.Combines.The.Action.Of.A.First.Person.Shooter.With.The.Strategy.Of.A.R-3535934.shtml]The Rotunda[/url], 9/10.<blockquote>One surprise I received while playing the game was the rewarding of the character with perks. You gain a perk each time you gain a level and also sometimes from completing a quest. They are game changers that improve your character, making them even more individualized. This element in its own right gives you amazing replay value, not to mention the 200+ hours of game play if you include side quests.</blockquote>Maxim, 4/5.<blockquote>Also, while the presentation of the game seems to be first-person shooter intensive, there's a surprising amount of meticulous planning and maneuvering you'll have to do before jumping into fights. Great for those who have a lot of sit-down time, bad for those who just want to pick up and play.</blockquote>