Fallout 3 reviews round-up #74

Per

Vault Consort
Staff member
Admin
Let's-catch-up-with-those-wacky-blogs edition, part 1 of 2.

UNB Studios.<blockquote>The AI in the game is just shy of being competent. Pretty much everything in the game wants to rush you as soon as they detect you. Really, even the ones with guns apparently want to dance with you. When most FPS games have AI that’s just smarter in general (most of the recent FPS games usually have AI enemies that’ll actuall hang back and pepper you with gunfire from afar), it’s a little disappointing really.

Fallout 3 is an all right game, and if you decide to pick it up, if you can overlook some issues here and there, you’ll probably find some enjoyment out of it.</blockquote>The Existential Gamer.<blockquote>The game wants you to be creative in how you use your skills and your strengths, because you must be able to deal with your deficiencies and make up for them some how. For instance, since I am not very strong, if I pick up heavy items, they will wear me down. However, I have a very high repair skill; thus, I repair the items I pick up and toss out the extra pieces I don’t need. Furthermore, since I have a high barter skill, I can sell these items that I have repaired for a higher price than normal. Here’s another example: I am not skilled at big fire arms nor do I have the strength to carry them. I do have a high skill in using smaller fire arms; however, this will make it harder to kill bigger enemies, and I will be susceptible to greater damage. Thankfully, I have a high medicine skill which allows me to gain more HP from StimPaks than normal.

Fallout 3’s generous helping of freedom of choice really add to the role playing aspects of the experience.</blockquote>Gamer's Guide to Life, 9/10.<blockquote>Fallout 3 is a great template for what a modern RPG should be like. Funny, dark and chilling, it really picks up on the legacy of previous games in the series. However, one thing that must be said is that you shouldn’t buy this game if you hated The Elder Scrolls: Oblivion, as the two are very similar in their structure.</blockquote>Joe Hart.<blockquote>Firstly Fallout 3 is an Oblivion Clone. Every single aspect of the game screams it. The UI is reminiscent of oblivion, has the same dialogue system, many of the voice actors are similar(though seem to have improved) and the menu system is the same with a different skin.

And the Radiant AI that was in Oblivion is also present in Fallout 3, but honestly it’s not as impressive as it was a few years back, nor are the graphics, nor the dialogue system. Fallout 3 feels like a game brought out a few years behind schedule.

It isn’t really the features that they’ve recycled that annoys me, it’s the ones the haven’t recycled. For example the leveling system in oblivion was perfect.

My major grievance with the game is that I don’t actually like the game. I don’t like the game itself, I’ve seen it all before.</blockquote>King Film.<blockquote>Another lackluster aspect of the game is the limited amount of weapons. There are more guns and type of guns in any FPS than there is in “Fallout 3.” In such a weird ass world I was expecting some really fun weapons. Maybe a gun that shoots bones, or a amor made from dogmeat? Nope. We just get several standard weapons that after the first hour or so just feel boring.

All in all, “Fallout 3″ is a good game. If you like RPG’s then you shouldn’t pass it up, but if you are more of a casual gamer and can’t devote the time to the story or world you may be better off with something like “Fable.”</blockquote>Sips from the Can, 8/10.<blockquote>After a few dozen hours of scrounging through lockers and metal boxes, though, even the wonderfully eerie, jingoistic diatribes of “President Eden” (expertly voiced by Malcolm McDowell) crackling across the airwaves can’t cover up a basic problem that starts to suck more and more fun out of the Fallout experience. As the game stretches on towards the promised 100 hour mark, it becomes clear that although there’s a lot of “what” in the game, Fallout 3 is running dangerously low on “why.”</blockquote>Ink Cafe.<blockquote>In between the songs, Three Dog would update the player on the happenings in Capital Wasteland and more often than not you’ll hear your achievements being praised by Three Dog. Most side-quests will net you some extra air-time on his radio.

Which believe me, is a very pleasurable experience. It makes you feel as if your actions actually matter in the game, which is something most games aim for but fail terribly.</blockquote>Gadgetoid, 5/5.<blockquote>Given the graphic nature of the confrontations in the game it is rightly given an 18 certificate, as well as being quite gory at times it can be extremely suspenseful and not for the faint of heart. Although the game appears to be a first person shooter, it very much stays true to its role playing game roots and will provide lasting value for fans of either genre. It is truly one of the best games I have played this year and I urge you to consider adding it to your gaming collection.</blockquote>Gameface.<blockquote>Ammunition is scarce. Survivors offer little aid without recompense. And you can approach every scenario from one of several ways, losing or gaining karma. In this world, you really are out for yourself, for better or worse. And Fallout 3 makes you feel it. I’m fairly certain this is the main reason the game is scoring so ridiculously high on the review-circuit.

Human character models here aren’t the greatest, animating stiffly and in a very Gamecube-era style, and voice acting is touch and go, but all of this detracts marginally from what is essentially in exercise in survival skills.</blockquote>9276, 5/5.<blockquote>What's not changed are instant-travel nodes on the map, the clumsy way the map, inventory and skills are on separate tabs within the same menu and you constantly need to switch between them, the same rather basic compass, characters and monsters seeming to pop out of nowhere and giving you a heart-attack, and the monster NPCs having AI like the red ghost in Pac Man.

Still it's a excellent game, the VATS system never seems to get old as you think it might and the setting is amazing.</blockquote>SquirrelsOfWar.<blockquote>Oblivion didn't feel like a real world, it felt like killing fields. There was very little human interaction or imprints in the world, which Fallout improves upon. The world really feels lived-in. No matter where you walk, you find remains of farms, shops, and subway systems. It really is a complete world. My only gripe with the inner city zones is that I have to reconfigure my route every 2 steps, as there seems to be rubble blocking the roads everywhere. It is so annoying and a giant failing in level design.

Throughout all this, one thing remains constant. Bugs.

In conclusion, Fallout 3 is a game that offers immense lasting enjoyment, while being dogged by petty, petty problems that try and hinder your enjoyment. Will fallout 3 stand up the the test of time, will it be a crock or a classic? Let me put it this way, you will be enjoying the wastelands of Fallout 3 for years to come.</blockquote>
 
No, no, this is against Geneva convention, no nooo !

*fighting sounds*

Oh dear, please have mercy, no more, have mercy, no moooore....

*desperate screams for help*

*silence*
 
Per, I really want your review multiplying device now.

How long does it take to make new blogs every day and write FO3 reviews for them? :lol:
 
BTW, has any of these 'journalists' mentioned the loads of bugs in the game?

From the strange antics of some of the NPCs to the annoying lock ups.
 
Per you sure are a sadist..all this lies we have to read..its so painful :(

adding "The Existential Gamer" in my blocked sites
 
Joe Hart killed me with that 'oblivion's leveling was perfect' line. Jesus. Doesn't matter what else he said, can't take that seriously.
 
He doesn't like the game... because they neglected to copy Oblivion's 'perfect' levelling system.

:lol: :lol: :lol: :lol:
 
Yes, it's fun with everyone in Glass armor. God what a broken concept... And why do these guys still give perfect scores out even when they start their review with listing a bunch of negative stuff?
 
i really think that we need a level cap for "Fallout 3 reviews round-up" ... what you say about #100?... same lies and/or crappy journalism anyway
 
The Dutch Ghost said:
BTW, has any of these 'journalists' mentioned the loads of bugs in the game?

Several, and most of them are not "journalists" or journalists.

stefix said:
i really think that we need a level cap for "Fallout 3 reviews round-up" ... what you say about #100?

That is the target! Unfortunately I predict running out of reviews around #91.
 
Ya, existential gamer. So the gamer exists? Nothing existentialist about it as far as I can see. I guess it sounded cool to them.

In another review, the line about Fallout 3 having a lot of "what" and not a lot of "why" is my main problem with the game. I can usually deal with crappy interface/AI/combat (maybe not dialogue) but if it's not compelling then I just turn it into a chore (lawn mowing towns, grabbing loot, blah).
 
Black said:
Fallout 3 is a great template for what a modern RPG should be like
Suddenly, I don't like RPGs anymore.
Be strong my friend, be strong...

...only because the governments like to declare war to other governments in the name of "peace", it doesn't mean this is how "peace" looks like.
 
I honestly hope Public that independent developers will pick up producing science fiction themed RPGs as RPGs in the regular market are 'dead', nothing but stat adventure games with little hats and costumes which supposedly represents 'freedom of choice'.
 
I know, it went back to those times where RPGs had only fantasy themes, and even worse, "some" dialogue and "some" freedom of choice makes the game a true and a great RPG.

This is the proof for Idiocracy, god damn.

(I guess I've seen this movie too many times...2 times actually)
 
For The Lack Of ... The FO3 Review Event Horizon Gap!

For The Lack Of ... The FO3 Review Event Horizon Gap!




Per said:
...
stefix said:
i really think that we need a level cap for "Fallout 3 reviews round-up" ... what you say about #100?


That is the target! Unfortunately I predict running out of reviews around #91.

Say it ain't so Per! :(


Nestled some where in the psalm books of domino-theory theologians is a hymn that bemoans the dire fortune of any venture, that entropies all for the " 'lack of a nail' ".

And here we might discover Per crafting an alchemical tryst between outrageous probabilities and maniacal quantum mechanical suppositions.

And here for the want of a few dozens of reviews ... a little more delving into the dark and scary shadows of human nature gone wild.

Just one more push to the blinding brink ... !


I am sure that most are familiar with the concept, that if one were to gainfully employ -
- 10 to the 5th
(or perhaps if we could link the enterprise to the present fiscal crisis and juice up the funding)
- 10 to the 6th power
of key thumping ape descendants we could have them type out the script of ... Hamlet, at some non specific future date in time.
Sure, and before you all run out to hijack this scam and ride that gravy train to early retirement, stop.
No that's not the monkey business I am referring to.

It's more on the trajectory of the 100 or 500 monkey group learning thing.
By the time x number of monkeys learn to wash their yams before eating,
well, all the monkeys in that jurisdiction are scrubbing away at their subterranean tubers.

So Per just might be at that relative, probabilistic point of no deposit - no return, the looming nexus of the potential release by a great quantum leap!

Rumor has it that Per has obtained from an unnamed Church In Utah, the special dispensation to expedite the power of COLD FUSION in his experiment with Fourier Nodes in media entertainment review cycles!

Yes, at some future time 't', the synergy of the energy will symmetrically implode in sheer self indulgence
and crack
then reconnect by catastrophic catharsis
the hyper spun / hyper unspun / nonhyper spun/ hyper unspun.
The penultimate, the soon to be gloriosly achieved event event horizon will see the dawn of the -- hyper hyper spun spun !

And all the ape descendants on this cosmic fun ride will know it or *know* they don't know it!

{insert wind whistling effect here}

So every monkey on this karmic bus put your paw on the screen and firmly grasp your mouse ...

All the flea groomers acclaiming Intelligent Design, you and your little dog too, put on your ruby pumps ... and click your heels ...

Chant like you feel it , chant like you mean you mean to mean it ...

Go Per go!

Go Per go!

GO PER GO!


Be ready, be able, be the first under the table, for soon -- the count down to Per's looming sub textural - ground zero!






4too
 
Back
Top