FeelTheRads
Vault Senior Citizen
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And sold like deodorant in a Mexican supermarket.
Not taking into account that it apparently sold rather well, this is relevant...how?
And sold like deodorant in a Mexican supermarket.
I wouldn't say that Arcanum was flawless. Remember machine bows, machine flintlock pistols, one type of bullet for all firearms (bullets? For a flintlock pistol!?? etc.Vault 69er said:And then Arcanum, who's real-time mode failed miserably and tarnishes an otherwise flawless game. That's right, flawless!!
Sorrow said:Vault 69er said:...bullets? For a flintlock pistol!??...
Just to be pedantic, bullet cartridges (cartridge paper containing powder and a bullet) were widely introduced in the 17th century, well within the age of the flintlock...
Sorrow said:IIRC the arcanum bullets are in metal cases and are universal for all firearms ranging from flintlock pistols to sniper rifles.
Wooz said:A76 said:Just a typical Sig bet. You come up with one for me, if I lose. I come up for one for you if I win.
Boring.
Tell you what. I bet that if you win, You Will Be Right. If you lose, You Will Be Wrong.
The article is based on an hour long demo GI was given. I'll list the high points
- Game runs on an evolved version of the Oblivion engine. Third person view has been reworked since the verdict was that the Oblivion version sucked balls.
- Game starts with your birth and your mother's death in a vault hospital. This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.
- You grow up in the vault and as you grow you get your first book titled "You're Special" which allows you to choose you baseline stats for each of your 7 primary aptitudes. You'll also get your first weapons and wrist computer (menu) as you get older you'll take tests to determine the initial layout of your skills and traits.
- Every aspect of character creation is based on S.P.E.C.I.A.L. system. Of your 14 skills you can tag 3 to grow at a faster rate than the rest as you level up.
- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.
- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.
- More than one way to play the game. Go balls out and kill people, or sneak past situations, or perhaps talk your way out of situations.
- Enemies can target you just like you can target them, so you can get injured in very specific points on you body. This is in addition to an all new health/radiation system. This new system has you measuring how radiated certain things (like water) are and how they affect you when you consume them.
- Karma system returns
- XP based system, most XP comes from quests
- Level cap is 20
- 9 - 12 possible endings based on your actions in the game
- No level scaling like oblivion, you walk into a high level area, you die horribly.
- There are NPC's you can hire, but this is not a party based game.
- Game runs on an evolved version of the Oblivion engine. Third person view has been reworked since the verdict was that the Oblivion version sucked balls.
- Game starts with your birth and your mother's death in a vault hospital. This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.
- You grow up in the vault and as you grow you get your first book titled "You're Special" which allows you to choose you baseline stats for each of your 7 primary aptitudes. You'll also get your first weapons and wrist computer (menu) as you get older and take tests to determine the initial layout of your skills and traits.
- Every aspect of character creation is based on S.P.E.C.I.A.L. system. Of your 14 skills you can tag 3 to grow at a faster rate than the rest as you level up.
- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.
- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.
- More than one way to play the game. Go balls out and kill people, or sneak past situations, or perhaps talk your way out of situations.
- Enemies can target you just like you can target them, so you can get injured in very specific points on you body. This in addition to an all new health/radiation system. This new system has you measuring how radiated certain things (like water) are and how they affect you when you consume them.
- Karma system returns
- The game does not scale like oblivion, so if you enter a high level area expect to be promptly murdered.
- Level cap is 20.
- Definite ending to the game, but there are 9 - 12 possible endings.
The person in interview tries to speak about combat system much worse than I do now. It seems to be complicated than what I am saying.
So about the combat system you should wait and see.
It sounds like the same thing as Fallout 1 but the details about AP's and real-time turn based switching is quite left in mystery.
I can only confirm the VATS system that enables turn based combat. but you also have the option to engage combat in real time. nothing more.
- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.
- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.
Sorrow said:I wouldn't say that Arcanum was flawless. Remember machine bows, machine flintlock pistols,Vault 69er said:And then Arcanum, who's real-time mode failed miserably and tarnishes an otherwise flawless game. That's right, flawless!!
one type of bullet for all firearms (bullets? For a flintlock pistol!?? etc.
Also, I would never call a system that forces the player to actually buy the character's Beauty for points earned on level flawless or even good. I can play it only when I edit my starting character to level ~10 otherwise, I find the character development system very annoying.
Diebold said:I was tickled pink that they decided to use another Ink Spots song.
I suspect it was used as something of a peace offering, or a placatory gesture, to the longtime fans.Per said:That they went for it now could be seen as a subtle homage or sheer laziness, but in any case the choice doesn't represent a shocking flash of insight.