Fallout 4 Skills ideas

Nuka-Cola Addict

First time out of the vault
I thought about some skills for the next Fallout. Some where added, taken away, and made up:


The Skills could be Barter, Explosives, Energy weapons, Gambling, Guns, Gunsmith, Lockpick, Medicine, Melee Weapons, Thief, Repair, Science, Speech, Sneak, Survival, and Unarmed

Thief -is for pickpocket and stealing other items without being seen or heard

Gunsmith- is how well you can craft and repair guns

Gambling- affects your odds of winning blackjack and other games and how well you can "cheat" at the poker tables

Repair is a different thing from gunsmith. When you repair things you repair stuff like armor and machines.
 
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