Fallout 4 Skills ideas

Discussion in 'Future Fallout Game Discussion' started by Nuka-Cola Addict, May 9, 2012.

  1. Nuka-Cola Addict

    Nuka-Cola Addict First time out of the vault

    6
    May 9, 2012
    I thought about some skills for the next Fallout. Some where added, taken away, and made up:


    The Skills could be Barter, Explosives, Energy weapons, Gambling, Guns, Gunsmith, Lockpick, Medicine, Melee Weapons, Thief, Repair, Science, Speech, Sneak, Survival, and Unarmed

    Thief -is for pickpocket and stealing other items without being seen or heard

    Gunsmith- is how well you can craft and repair guns

    Gambling- affects your odds of winning blackjack and other games and how well you can "cheat" at the poker tables

    Repair is a different thing from gunsmith. When you repair things you repair stuff like armor and machines.