Before I say anything, I want to preface this with the fact that I know, concept art does not necessarily reflect what the final game will look like, but Fallout 4 is so varying from it's concept art, that it only furthers my suspicion that something happened in the development process that caused Bethesda to have to rush this game (I will describe what's in the screenshots just in case some of you aren't able to open the links). http://imgur.com/qHvXKFx In this screenshot, we see the version of Boston I was most hoping we'd get to see in the game. Battered, tall skyscrapers reminiscent of modern day Boston, gray stormy skies, and a thrashing ocean. http://imgur.com/t6XDg2T In this, we see a piece of concept art that looks like it would be in Cape Cod. There is a lighthouse in the distance of a now gray beach. The ocean is crashing against the rocks as the protagonist passes by the remains of a destroyed boat. http://imgur.com/O6f5Kgc Here we see what I can only describe as a boat graveyard. Large fishing vessels washed up on shore, crashed and stacked on each other. You see the protagonist make his way across these boats through a thick green fog. http://imgur.com/ILKDynS In this screenshot, we see a boat port in a light fog. Large, almost cruise ship-like boats have washed up onto the dock, and one has even washed up on top of a two story building. If you look closely, you can see a ladder and platform leading up and inside the ship on the building showing that there is some form of possible civilization living in the boat. http://imgur.com/5AHLDQ9 Here we see a version of Diamond City, much more battered than the one we see in the game, yet it still looks more prosperous in a way. The stadium surrounding the city is very worn down, but looks like there was constant repair done to keep the walls from crumbling down. Te stadium lights are shining and it almost looks as if there are people living in some of structures at the top of the wall. For the city itself, the buildings are almost Megaton-esc but with most being two story homes, and some towards the center looking as if they are 3-5 floors high. The most prominent feature is a crane in the outfield, ripping up metal from the ground so that it can be used to help build houses or repair the walls. http://imgur.com/4RS2eXZ In this we see the protagonist, standing at the edge of the ruins of many skycrapers, either fallen or barely standing. To his direct side is a small make-shift home, and to the other are the remains of cars in a small parking lot. Leading into the city are a series of lamp posts and telephone wires, most of which seem to close to toppling over. The ruins of Boston look close to the buildings of the modern day city, but have some more gothic-style building mixed in. The sky is gray , and there are shallow puddles spanning across the width of the street. http://imgur.com/KAb04lT In this screenshot we see a version of pre war Sanctuary Hills, similar the one in the game, but at the same time, very different. Nothing looks super futuristic or even over-the-top 50's styled. It looks exactly how you would expect the future to look like with just enough touch of 50's to give it that Fallout feel. Not to mention, nothing is this picture is super-saturated and awfully happy like the Sanctuary in the game; it's a bit darker with a real sense that something dangerous is about to happen. http://imgur.com/FrQsHf4 This one, I'm not going to go into too much detail, but it's mostly just an arial shot of the ruins of Boston. Things are a lot more destroyed, and everything feels a lot closer to what you would think a city would look like in the original Fallout games. http://imgur.com/RxgG62N This one is my favorite for some reason, but what we see is a robot that looks like it was built out of the remains of a destroyed car, tied to an old engine, tilling whats left of farmland. In the distance is a house in not-so-good good condition, but still standing nonetheless. Next to the house in a small graveyard in the yard lined with wooden crosses. http://imgur.com/mfyEtmj Finally, here we see the outside of Diamond City. Instead of being closely surrounded by brick buildings like in the game, the area around Diamond City is fairly open due to what was presumably a parking lot. When you finally do get to the buildings, they're mostly decimated. On top of the walls of the park at opposite ends are two cranes with large magnets on the end of each. On the crane closest to you has a car hanging from the magnet. I can only guess that these cranes were used to bring cars into the city so that they could be stripped of the parts and used to rebuild homes/the walls, or build new technology. It was only after seeing these pieces of concept art that it got me really wondering what happened to the original vision for the game. Instead of large city ruins, we got mostly small apartment buildings (most of which we couldn't enter), and only a couple skyscapers. Also, it seems that cranes were so tightly tied to the early vision of Diamond City that it makes me wonder why they got rid of them, especially since it made so much sense that that would be how they got all their materials into the city. Let me know your thoughts on what you think happened to this vision for the game, or if you liked the final product better than the concept art.