Background
New Orleans was always a cultural hub for the South. It's music, food, architecture, and people gave the town it's own unique appeal that made it different from the rest of America. Not even the economic drag of the Resource Wars could put a damper on the party of the Big Easy.
However, the Great War would not make things easy for the Big Easy. Though not as much a high priority target as D.C. or Las Vegas, New Orleans did not escape the nuclear fire of the Great War unscathed. Radiation and neglect did their toll on the ecosystem and city. Over the years nature has slowly adapted this environment and with it brought new flora and fauna to reclaim the land. This was also helped in part thanks to an irradiated Garden of Eden Creation kit that was taken from a Vault buried deep in the swamps of the Bayou.
Your Story
You are descendent of a group of survivors who escaped the worst of the devastation by going deep into the Bayou. Through careful survival of the shifting environment and the aid of Vault dwellers who allowed your ancestors to live amongst them, you are alive today. You arrive back one day from hunting Mega Gators to find your home settlement deserted. A warning is inscribed on the Vault door where the settlement sprung up from,
"Fear the Cagins!"
You must find your people, but to do that you must venture to New Orleans and brave the savage ecosystem that is the Bayou Wasteland.
Areas (Subject to change)
Main Location: The Bayou of Louisiana and the remains of New Orleans.
New Orleans: Once a cultural powerhouse of Pre-War America, it is now the capital of a group of slavers known as the Cagins. Most of the city has been taken over by kudzu plants, water, and other Bayou fauna.
The Dome: Once the famous Superdome, it has since been taken over as a holding ground for the Cagin's slaves.
Bourbon Street: Mardi Gras still lives thanks to the Cagins and the celebration still occurs every year according to schedule, though it isn't as festive as it used to be. Slaves are paraded through during Mardi Gra on their way to other settlements to be traded.
French Market: The trading hub of New Orleans for those not interested in slaves. Food, medicine and weapons can be bought here for Mardi Gra beads, the currency of the Bayou.
The Parish: The graveyard outside of New Orleans, used as a settlement by the Parishioners.
Vault 60: Home of the irradiated G.E.C.K
Various settlements will be available.
Creatures
Mega Gators: The dominant predator of the Bayou. twice as large as their pre-War counterparts and just as mean, they are an extreme danger to all who dare wade in the swampy waters of the Bayou.
Crawdaddies: Mutated crawfish, they carry enormous pincers, but are relatively slow and only a danger to those with very low intelligence.
Water Viper: Giant mutated water moccasins, they are extremely poisonous.
Swamp Deathclaw: A variant of the Deathclaw that has integrated in the Bayou Wasteland, but they pose a threat to Mega Gators and both constantly fight for territory and hunting grounds.
Minor Animals
Dogs
Bats
Molerats
Giant Ants
(More to be added)
Special Event
Hurricanes will be part of the Wasteland and will occur randomly throughout your journey. They are not scripted and can appear numerous times or never in the game.
Factions
Major
The Cagins: The main opposing force of the Wasteland, they are a vicious group of slavers that are heavily armed and stealthy.
Caeser's Legion: Like the NCR in the West Coast, the Legion has sough to expand, but at a cost. Their distance from Arizona has limited the resources and manpower, but they still remain a threat to the weary.
The New Confederacy: Unlike the Confederacy of the Civil War, the NC are against slavery and thus the main adversary of the Cagins.
Minor
Parishioners: Ghouls living in the cemeteries near New Orleans, constantly plagued by Cagin forces.
Swamp Folk: Through inbreeding and radiation, these savage dwellers of the Bayou attack anyone other than kin.
Followers of Zombi: A band of tribals who practice voodoo and worship a woman named Mama Laveau.
(More to come)
So this is my first concept guys, I hope you enjoy.
New Orleans was always a cultural hub for the South. It's music, food, architecture, and people gave the town it's own unique appeal that made it different from the rest of America. Not even the economic drag of the Resource Wars could put a damper on the party of the Big Easy.
However, the Great War would not make things easy for the Big Easy. Though not as much a high priority target as D.C. or Las Vegas, New Orleans did not escape the nuclear fire of the Great War unscathed. Radiation and neglect did their toll on the ecosystem and city. Over the years nature has slowly adapted this environment and with it brought new flora and fauna to reclaim the land. This was also helped in part thanks to an irradiated Garden of Eden Creation kit that was taken from a Vault buried deep in the swamps of the Bayou.
Your Story
You are descendent of a group of survivors who escaped the worst of the devastation by going deep into the Bayou. Through careful survival of the shifting environment and the aid of Vault dwellers who allowed your ancestors to live amongst them, you are alive today. You arrive back one day from hunting Mega Gators to find your home settlement deserted. A warning is inscribed on the Vault door where the settlement sprung up from,
"Fear the Cagins!"
You must find your people, but to do that you must venture to New Orleans and brave the savage ecosystem that is the Bayou Wasteland.
Areas (Subject to change)
Main Location: The Bayou of Louisiana and the remains of New Orleans.
New Orleans: Once a cultural powerhouse of Pre-War America, it is now the capital of a group of slavers known as the Cagins. Most of the city has been taken over by kudzu plants, water, and other Bayou fauna.
The Dome: Once the famous Superdome, it has since been taken over as a holding ground for the Cagin's slaves.
Bourbon Street: Mardi Gras still lives thanks to the Cagins and the celebration still occurs every year according to schedule, though it isn't as festive as it used to be. Slaves are paraded through during Mardi Gra on their way to other settlements to be traded.
French Market: The trading hub of New Orleans for those not interested in slaves. Food, medicine and weapons can be bought here for Mardi Gra beads, the currency of the Bayou.
The Parish: The graveyard outside of New Orleans, used as a settlement by the Parishioners.
Vault 60: Home of the irradiated G.E.C.K
Various settlements will be available.
Creatures
Mega Gators: The dominant predator of the Bayou. twice as large as their pre-War counterparts and just as mean, they are an extreme danger to all who dare wade in the swampy waters of the Bayou.
Crawdaddies: Mutated crawfish, they carry enormous pincers, but are relatively slow and only a danger to those with very low intelligence.
Water Viper: Giant mutated water moccasins, they are extremely poisonous.
Swamp Deathclaw: A variant of the Deathclaw that has integrated in the Bayou Wasteland, but they pose a threat to Mega Gators and both constantly fight for territory and hunting grounds.
Minor Animals
Dogs
Bats
Molerats
Giant Ants
(More to be added)
Special Event
Hurricanes will be part of the Wasteland and will occur randomly throughout your journey. They are not scripted and can appear numerous times or never in the game.
Factions
Major
The Cagins: The main opposing force of the Wasteland, they are a vicious group of slavers that are heavily armed and stealthy.
Caeser's Legion: Like the NCR in the West Coast, the Legion has sough to expand, but at a cost. Their distance from Arizona has limited the resources and manpower, but they still remain a threat to the weary.
The New Confederacy: Unlike the Confederacy of the Civil War, the NC are against slavery and thus the main adversary of the Cagins.
Minor
Parishioners: Ghouls living in the cemeteries near New Orleans, constantly plagued by Cagin forces.
Swamp Folk: Through inbreeding and radiation, these savage dwellers of the Bayou attack anyone other than kin.
Followers of Zombi: A band of tribals who practice voodoo and worship a woman named Mama Laveau.
(More to come)
So this is my first concept guys, I hope you enjoy.