Fallout Developers Profile - Tony Postma

Brother None

This ghoul has seen it all
Orderite
Thanks to Ausir, we have another profile lined up for you people. This time it's Tony Postma, Fallout's conceptual artist:<blockquote>On Fallout 1 (and to a lesser extent, 2) I was strictly involved in the conceptual design of the look and feel, particularly the user interface. The team already had an idea of using retro-atom age imagery and objects, so I kept my concepts in that vein. I really wanted the interface to look and function like a "real" device, so I researched and imagined it to be like some computer or car stereo with a removable face plate but with 1950' vacuum tubes, bakelite plastics and glass CRT's. I also came up with the idea that the maps would be from found objects like postcards and period signage picked up from the sands of the desert
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What specifically inspired Fallout for you? What were the biggest influences?

Urban and Sub-urban America of the 40'-50's....the cars, the signage, the art, the architecture...all of it. I already had a few books with photos and documentation of the period. Also the comic books "Big Guy and Rusty, the Boy Robot" and "Mister X" by Dean Motter help with the machinery and the mood.</blockquote>Link: Fallout Developers Profile - Tony Postma
 
Glad to see this one. Clearly Tony was the right man for the job.
Thanks for all the good work.
 
he played all that crap and never Fallout, a game that he helped realize?


"Worse yet, the fan that requests to hybridize your concept (put some Matrix,Star Wars, SG-1 reference in) because they think it would be "cool" regardless of story or plot"

I like this one.
Here he hit the spot right on!


" I also came up with the idea that the maps would be from found objects like postcards and period signage picked up from the sands of the desert"


God how I loved those...It was brilliant!



"Up and up! Deeper, more fantastical worlds...ever more beautiful graphics, real world physics....the whole shebang"

yeah...deeper... I wonder what he thought when he said that!

eyecandyzzzzzz!!!!!!


" heard/read that subsequent titles started to drift from the original visually."

You can say that again!






Does someone knows who is responsable for the concept art behind the power armour in Fallout 1? Are there any conceptual drawings that remained with the power armour?
 
"If I could contribute in any future Fallout projects, it would have to be with the original team (Tim,Leonard,Jason) heading up the project....that's the only way I see it working and remaining a cohesive vision."


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So sad, yet so true.
 
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