Fallout Editors city limit patch

Should I make city limit patcher for Fallout Editors?

  • I don't need it

    Votes: 0 0.0%

  • Total voters
    44

Shadowbird

Where'd That 6th Toe Come From?
I use the Fallout 2 City Limit patch, added a city in the .txt, and the Fallout Editors wouldn't run! It took mee 2 seconds to realize that the patch was for the game only, and about 10 more minutes crack the Editors so that now I'm double-patched. I could make a prog for patching both Fallout2 AND editors, if the communitie's interested...

Or maybe there already is a patch like that, and I'm making a damn stupid fool outta meeself here? :D

P.S. I would have posted this on Modding or Editor boards, but I can't seem to be able to creat polls there, so I'm here. Bear with it. :D
 
For Fusion, there is a limit in Fallout for the amount of cities that can be added. Early on this was a problem to any big mod for Fallout 2 as they couldn't add cities. Someone must of found a way around it. However that patch cause the editor to crash as it conflict with the patch. However he found a way to patch the editor. I think.

Anyway my vote is yes.
 
Kharn said:
Hmmm, right, I'm kicking this over to the Mutant Rising forum, where I guess it belongs.
You sure this should be in "Mutants Rising"? I was thinking (as stated above) about Fallout Editors/Maping... Can I have it there, please?

Also, do you know why polls are disallowed in almost all forums here? Maybe someone can/should do something about that?
 
Kilus saw what an un-readable question Fyu-jon had written said:
For Fusion, there is a limit in Fallout for the amount of cities that can be added. Early on this was a problem to any big mod for Fallout 2 as they couldn't add cities. Someone must of found a way around it. However that patch cause the editor to crash as it conflict with the patch. However he found a way to patch the editor. I think.

Anyway my vote is yes.
Why the "I think" part? That's exactly what I've done. It was real easy, the only reason why it took long 10 minutes was that I there were more than one caditate variants for the hack (5), and I had to take them one by one and test. Now the question is - should I make a program that does that (both game and editors)?

BTW, thanx for the vote.
 
does not belong in the mutants rising forum.. stop clogging our forum up..
it's about fallout map editing so it belongs there..
MR forum is for questions and post about MR and for the posting of non MR related posts by MR staff..
 
ColJack said:
does not belong in the mutants rising forum.. stop clogging our forum up..
it's about fallout map editing so it belongs there..
MR forum is for questions and post about MR and for the posting of non MR related posts by MR staff..
Exactly! What am I trying to achieve? I want this on Fallout Editors/Map Building, but, since polls aren't allowed here, Kharn threw me here. I would really like this posted under FE/MB, but it looks like it's impossible to do so until polls are not allowed here, and I don't think the big ends of this whole forum thing are going to turn them on because of a one post. BTW, why IS that that all forums except THe Order and MR have poll making disabled? Should we make a public protest?
 
Shadowbird if you want a poll send a pm to one of the admins or mods of the particular forum and we`ll set it up for you ok?
 
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