me and a friend have come to this consensus
he is a Fallout-3-guy, console
i am a Fallout-2-guy, pc
but we came to an agreement of what would be an awesome take on Fallout, and bring it closer to (our) home. granted, i do not live in Finnmark, but the rest of norway is too rocky to allow for the idea of a "wasteland", finnmark however is perfect for it.
obviously, northernmost sweden and finnish lappland would be included. this landscape consists of vast frozen permafrost, tundra, some mountains, and deep fjords.
Finnmark allready has a very low population, but small urban centres of about 1000 people. In the real world, this is basically nothing. in a digital world however, 1000 people is a lot, 100 buildings in a single village is a lot, so it works out.
much of the original lore would be excluded by default, it is unlikely either ghouls, mutants or brotherhoods would find their way across the atlantic ocean, leaving a mostly desolate monster-less landscapes. however, there could be wild dogs, yao-guai for that matter, and lapplander raiders.
we both agreed that weapons would be extremely rare. none of getting a fully loaded hand-gun in the tutorial.
more like road warrior, you are the luckiest man in the world if you actually come across a sawn off shotgun, or a hunting rifle, and you can still only dream about finding ammunition.
in the meantime, you must be realistic, and make due with bows, knives, fists, etc.
gameplay would be extremely dull - to most people
it would consist mostly of aimless drifting - simply surviving. no "main quest"
instead, there would be interesting places, scattered around, but far between, an old mine here, an old lab there, maybe even a military base manned by poorly equipped remnants of the norwegian government, nothing like the enclave, but more like a government forced to reduce along with everything else, turning to primitive weapons and equipment, out of a lack of choise.
sami-peoples would be the perfect tribals, and they could offer shelter, simple barter, and simple weapons, but they could also be weary and territorial. they are also good candidates for travellers, who could aid you in combat, if you were so lucky.
stories, if any, would be small and humble, but require a lot of work to complete.
we both agreed this would never ever sell, then praised ourselves for our creative genius :]
he is a Fallout-3-guy, console
i am a Fallout-2-guy, pc
but we came to an agreement of what would be an awesome take on Fallout, and bring it closer to (our) home. granted, i do not live in Finnmark, but the rest of norway is too rocky to allow for the idea of a "wasteland", finnmark however is perfect for it.
obviously, northernmost sweden and finnish lappland would be included. this landscape consists of vast frozen permafrost, tundra, some mountains, and deep fjords.
Finnmark allready has a very low population, but small urban centres of about 1000 people. In the real world, this is basically nothing. in a digital world however, 1000 people is a lot, 100 buildings in a single village is a lot, so it works out.
much of the original lore would be excluded by default, it is unlikely either ghouls, mutants or brotherhoods would find their way across the atlantic ocean, leaving a mostly desolate monster-less landscapes. however, there could be wild dogs, yao-guai for that matter, and lapplander raiders.
we both agreed that weapons would be extremely rare. none of getting a fully loaded hand-gun in the tutorial.
more like road warrior, you are the luckiest man in the world if you actually come across a sawn off shotgun, or a hunting rifle, and you can still only dream about finding ammunition.
in the meantime, you must be realistic, and make due with bows, knives, fists, etc.
gameplay would be extremely dull - to most people
it would consist mostly of aimless drifting - simply surviving. no "main quest"
instead, there would be interesting places, scattered around, but far between, an old mine here, an old lab there, maybe even a military base manned by poorly equipped remnants of the norwegian government, nothing like the enclave, but more like a government forced to reduce along with everything else, turning to primitive weapons and equipment, out of a lack of choise.
sami-peoples would be the perfect tribals, and they could offer shelter, simple barter, and simple weapons, but they could also be weary and territorial. they are also good candidates for travellers, who could aid you in combat, if you were so lucky.
stories, if any, would be small and humble, but require a lot of work to complete.
we both agreed this would never ever sell, then praised ourselves for our creative genius :]