Am working on original game Fallout themed. Its not another custom Monopoly as you may see around, but completely new game with own rules etc. What is interesting that it will have some RPG elements.
Already have early concept but am see slim chances of this to be playable. Otherwise if failure will just create picture of fictional game which play vault inhabitants.
Here it is, current progress is version 0.7
http://img407.imageshack.us/img407/7201/eh4i.jpg
GAME RULES v0.7
[spoiler:3f7c617a1e]A: Character creation
You can roll dice 1-6 which show beginig vault (4 is V14 etc)
Or choose where begin game and what character have:
Character have 6 stats, each begin at value 3
Pick favourite stat and then add or remove:
+3 to main stat and -2 to opposite stat
+1 and +2 to common triangle
-0 and -1 to opposite triangle
(so you get character with stats 6,5,4,3,2,1)
You have 3 skills connected to main stat
(not super logic but its quick way to get character by one dice roll)
skills are under progress
B: Quest
You begin in one from 6 vaults depend on main stat
Outside circle is worldmap with locations and encounters
Locations are: big town, farm, mine, ?? special location
Return to vault will restore money, energy supply ammo etc
Player must travell in circles in one direction
Visit other vaults may help (but you pay other player for that)
Main quest may be randomly or classic find water chip etc.
Finish quest may give another and level of experience (for longer game)
C: Encounters
Here you are all things which give experience, adventures
Success depend on character stats and skills
Probably character cant die just stuck for while
(lost turn to recovery or/and -1 or movement speed if wounded etc.)
Some concepts may be similar to Monopoly like invest, barter with players
Some players may find what you need and possible pay, barter[/spoiler:3f7c617a1e]
Already have early concept but am see slim chances of this to be playable. Otherwise if failure will just create picture of fictional game which play vault inhabitants.
Here it is, current progress is version 0.7
http://img407.imageshack.us/img407/7201/eh4i.jpg
GAME RULES v0.7
[spoiler:3f7c617a1e]A: Character creation
You can roll dice 1-6 which show beginig vault (4 is V14 etc)
Or choose where begin game and what character have:
Character have 6 stats, each begin at value 3
Pick favourite stat and then add or remove:
+3 to main stat and -2 to opposite stat
+1 and +2 to common triangle
-0 and -1 to opposite triangle
(so you get character with stats 6,5,4,3,2,1)
You have 3 skills connected to main stat
(not super logic but its quick way to get character by one dice roll)
skills are under progress
B: Quest
You begin in one from 6 vaults depend on main stat
Outside circle is worldmap with locations and encounters
Locations are: big town, farm, mine, ?? special location
Return to vault will restore money, energy supply ammo etc
Player must travell in circles in one direction
Visit other vaults may help (but you pay other player for that)
Main quest may be randomly or classic find water chip etc.
Finish quest may give another and level of experience (for longer game)
C: Encounters
Here you are all things which give experience, adventures
Success depend on character stats and skills
Probably character cant die just stuck for while
(lost turn to recovery or/and -1 or movement speed if wounded etc.)
Some concepts may be similar to Monopoly like invest, barter with players
Some players may find what you need and possible pay, barter[/spoiler:3f7c617a1e]