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Guest
Guest
Well
I think you're being a bit too picky about this. If you take a look at 2D games even now, they still aren't photo-realistic, and rendered games have been around *a lot* longer then 3D games. The closest we've come were those cinematic adventure games that were popular a few years ago, and even those were full of blurry textures and less-than-perfect environments.
Besides, since when has gaming been all about ultra-realism and graphics? It seems to me that gameplay is far more important than graphics, and a 3D engine allows for more gameplay features than 2D engines. Let's face it, no matter how fond you are of rendered games, their time has come and gone. Instead of being so picky, try and look on the bright side of things. Even if that bright side is full of god-awful colored lighting curtesy of the Unreal Engine.
I think you're being a bit too picky about this. If you take a look at 2D games even now, they still aren't photo-realistic, and rendered games have been around *a lot* longer then 3D games. The closest we've come were those cinematic adventure games that were popular a few years ago, and even those were full of blurry textures and less-than-perfect environments.
Besides, since when has gaming been all about ultra-realism and graphics? It seems to me that gameplay is far more important than graphics, and a 3D engine allows for more gameplay features than 2D engines. Let's face it, no matter how fond you are of rendered games, their time has come and gone. Instead of being so picky, try and look on the bright side of things. Even if that bright side is full of god-awful colored lighting curtesy of the Unreal Engine.