Killzig started a thread on the Interplay FOBOS boards where he demanded the removal of pistol akimbo from the game. I have a diametral opinion and think that dual-wielding pistols is one thing that should be included in Fallout 3 and here's why:
* It makes pistols useful for a longer period in the game. I for one think that the gunslinger character is fun as hell to play, but pistols simply don't cut it for the later stages of the game (in Fallout that is, Fallout 2's gauss pistol kicks ass).
* In a game where you can succesfully handle a minigun, I fail to see why firing two pistols at the same time would be impossible.
* It could provide new, interesting, combat rules, such as the ability to target two enemies at once.
Now, granted, a skill like this could easily be too powerful. I'd say that the main penaltie for using two guns would be losing the ability to make aimed shots, as well as getting a lower chance to hit and costing you one more AP compared to fire a single gun. The Strength requirement for the pistol should also be upped by at least one point. Perhaps there could be perks (Ambidextrious) related to this that would lower the to hit penalties.
I'd also say that you should be able to dual-wield most one-handed melee weapons, but that's another can of worms.
Comments, flames, death threats?
* It makes pistols useful for a longer period in the game. I for one think that the gunslinger character is fun as hell to play, but pistols simply don't cut it for the later stages of the game (in Fallout that is, Fallout 2's gauss pistol kicks ass).
* In a game where you can succesfully handle a minigun, I fail to see why firing two pistols at the same time would be impossible.
* It could provide new, interesting, combat rules, such as the ability to target two enemies at once.
Now, granted, a skill like this could easily be too powerful. I'd say that the main penaltie for using two guns would be losing the ability to make aimed shots, as well as getting a lower chance to hit and costing you one more AP compared to fire a single gun. The Strength requirement for the pistol should also be upped by at least one point. Perhaps there could be perks (Ambidextrious) related to this that would lower the to hit penalties.
I'd also say that you should be able to dual-wield most one-handed melee weapons, but that's another can of worms.
Comments, flames, death threats?