Fallout: New California

DavetheGrave

First time out of the vault
2281, New Vegas gains it's own independence to the stun of both the Legion and the NCR. Under the Courier's rule, both factions lose critical territory. For the NCR, it was a humiliating turn of events. Both Aaron Kimball and General Oliver were dead, one assassinated because of a foolish political stunt, the other, a pathetic execution being thrown off the Hoover Dam. In the years after their own defeat at Hoover Dam, famine set upon the fields of crops that fed the once thriving nation. OSI's failure to obtain the research from Vault 22 led to the predicted results, as crops withered away and died. Food shortages were common, and farmers ran out of money quickly. Since the general population was starving, riots began in major NCR cities. NCR troops gunned down many rioters in the process, straining manpower to the point that trade roots became unsafe. Raiders and the local wildlife increased so much that they were wreaking havoc on Caravans, leading to an even greater strain on food and supplies.

The political corruption in the government became so prevalent that revolutionaries took to the streets and began full scale revolts in outlying towns. Rangers dispatched to these territories often times were made example of by the locals, crucified as a warning to the government itself. On top of all of this, a mysterious resurgence of an Old World disease, New Plague, decimates the population. Mass graves are dug outside entire cities with men piling bodies one after another.

The year is 2293, welcome to New California.
 
While I would like the status quo in the West to be strained and disrupted like what the OP is suggesting there, there is one reason why I would not support a project like this;

I want the Fallout games to head East wards from Nevada, not return to places we have already seen.

I do wonder why some fans so much want to go back to familiar places.
Sure it would be interesting to see these places again after decades have taken places, but story wise they are now played out.
There is nothing Post Apocalyptic about some any more.

There out there that are still in ruins, still need to be rebuild or even explored.
 
I don't oppose going back to the core region or anything, so long as they DON'T continue going towards linear-esque sequels. Exploring some other part of the Core Region (in a different part of the time line and stuff) would be perfectly fine by me.
 
While I would like the status quo in the West to be strained and disrupted like what the OP is suggesting there, there is one reason why I would not support a project like this;

I want the Fallout games to head East wards from Nevada, not return to places we have already seen.

I do wonder why some fans so much want to go back to familiar places.
Sure it would be interesting to see these places again after decades have taken places, but story wise they are now played out.
There is nothing Post Apocalyptic about some any more.

There out there that are still in ruins, still need to be rebuild or even explored


I definitely agree with The Dutch Ghost. As a person who is not familiar with the first or second fallout games, just the idea of California would be interesting, yet staying true to the progression of the general story would be key in a series. And this is where I stand with respect to The Dutch Ghost. I feel that it would be totally awesome to expand East, but I am up for anything, just as long as there's a sequel...lol.
 
Zeplin, please get familiar with the original games you will not be disappointed and see why the core region won't be that exiting to revisit or at least revisit in the same way.
 
Personally, I wouldn't like to see any other Fallout set in California, or any other region that's been used already. I still wish to see either Alaska or Louisiana as a setting.
 
The Sixth Ranger said:
I want Fallout: Colorado. Let's go to the Rockies, Boulder, Cheyenne Mountain, Denver... so many opportunities.

That would be my second choice. I still would like to see Van Buren but I could settle if they only used that part of Colorado.

Cheyenne Mountain has been reduced to a deep crater full of glowing ones.
Colorado Springs has been mostly flattened but a section of the city has survived but there is radiation everywhere.
Still the place keeps attracting prospectors searching for items.

Denver a.k.a. Dog Town is now a frontier NCR penal colony.
Prisoners are send there on a work-release program, salvaging the city for raw material to construct the NCR settlement there.

Boulder has been claimed by NCR scientists who are going through the remains of the various laboratories and corporation buildings there, looking for secrets of the ancients.

Some people who have gone into the wilderness speak of a strange place full of plants and animals that existed before the great war took place, a hidden valley guarded and protected by a goddess.


woo1108 said:
The Dutch Ghost said:
Everyone knows my choice; Fallout Texas.
Then new Texas republic and Texas ranger will apear? :lol:

No, the Lone Star Confederacy and the New Texas Rangers.
 
Maybe Wyoming, Idaho, or even Montana? I can remember watching an ending for New Vegas where the Khans moved north to there and started an empire or something along the lines of that. Maybe there could be a focus on battling tribes with the NCR trying to forcefully take over the area for....Uranium? Perhaps old faithful is worshiped by people who have been ghoulified by the radioactive spews of...Whatever comes out of old faithful...
 
How about : "A good rpg that is not fallout because seriously you guys. At some point, you just have to let it rest." . .? Just a suggestion. That is, if it can be a good rpg and still be fallout then it wouldn't be so bad I guess. I guess I only trust Obsidian with making a good fallout game.


. . . Who else is there? *scratches head*

There's Obsidian, CDProjektRed. . . is that really all the good wrpg devs in the world? It's the only ones I can think of.
 
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