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But best title ever!
There haven't been that many lately, but we still have another batch of reviews for Fallout: New Vegas' first DLC.
The Escapist, "Buy it". <blockquote>In short, Dead Money is a near-perfect expansion. It breaks the style and mechanics of the original game just enough to offer something truly unique - but not so much that it feels out of place - and adds enough new content to give players a reason to spend even more time with the game than they already have (I'm at 200+ hours and counting). The story is inventive and enjoyable (if a touch overwrought at times) and all of the new elements are welcome additions. I finished playing Dead Money wishing it had been longer - or that the main game of New Vegas had shown as much polish and inventiveness.</blockquote>AVault, "Skip it".<blockquote>Good length and getting value for your money only constitute a solid deal if the game is actually fun to play. So while it’s great that Dead Money is nice and long, it’s just so darn hard and repetitive, that it’s tough to get any real enjoyment out of it. I finished the entire quest and was more happy that it was over than feeling any sense of accomplishment. The game gives you a warning not to even try undertaking it unless you have an experience level of 20 or higher, and they sure do mean it. Also, Dead Money assumes that your character is proficient in skills other than weaponry (i.e. Science, Lock picking, etc.), which isn’t always the case for many players.</blockquote>BeefJack, 4.0/10.<blockquote>Generally, there’s just a lot of negatives surrounding Dead Money. I found myself lost for nearly an hour, unable to reach a marker for a quest – the only reason I was able to actually progress was because there was a dialogue-driven alternative. Once you actually enter the casino you’ll encounter invulnerable hologram guards, who, without your main-game equipment, will tear you apart. Your only option around them is to sneak, as they cannot be killed, and this feels terrible in a game that’s usually rich with options.
Everything broken about New Vegas itself is still broken here, even after multiple patches. I bought New Vegas on day one and it’s still riddled with bugs. And the few bits of Dead Money I enjoyed were ruined by how boring, repetitive, annoying, and busted the rest of the DLC is.</blockquote>Capsule Computers, 8/10.<blockquote>Now Fallout: New Vegas Dead Money may not have added a whole bunch of weapons or enemies but it does have plenty of other things to offer. Besides the raise in level cap to 35 there is an intriguing story hidden inside of the always similar looking ruins of the Sierra Madre. Plus the companions you come across to accomplish your mission have as much, if not more, in-depth of a backstory as companions from the main game. There are even some hints as to what the next DLC could be about hidden if you look hard enough. The intriguing storyline and companion characters are more than worth the price of admission to the Sierra Madre.</blockquote>MMGN, "Good buy".<blockquote>The atmosphere is bleak, the enemies are aggressive and the mood is tense. Dead Money introduces a survival horror theme to a game that previously focused on the survival. Now you have to survive shaking in your boots, fearing the horrors that lurk around the next corner. There are more traps in Dead Money, placed in both cunning and cheap areas that make everything that little bit harder.
[...]
For 800 Microsoft Points, and currently exclusive to Xbox 360, Dead Money is well worth a look for anyone who feel in-love with Fallout: New Vegas. It has a fairly engaging story, and injects horror into the survivalist style of gameplay. It’s not for the fainthearted or anyone who struggled with New Vegas, but more serious fans will be absorbed by the new mini-world of Fallout. </blockquote>Battle4 doesn't seem to score it. <blockquote>Dead Money does accurately what DLC is dictated to do. It extends a life of Fallout: New Vegas and gives we nonetheless another reason to come behind to a wasteland. It can be finished in around 6 hours and that’s utterly a bit of calm for pretty labelled DLC. Much if not all of Dead Money is new to a Fallout junkie. New weapons, quests, characters, and gameplay elements make a knowledge fresh. And if we have tolerated a imperfections in a categorical game, Dead Money is a no brainer. If we were a small incited off by some of a problems, like myself, we competence wish to take a second demeanour during Dead Money given it’s an glorious further to Fallout: New Vegas.</blockquote>MSXbox-World, 7.5/10.<blockquote>Annoyances aside, at 800 points Dead Money is a steal, one that could be taken fresh from the Sierra Madre vaults themselves! A story that runs ripe with danger and intrigue, established by an interesting mix of deep and interesting characters, set off great with a fantastic foreboding atmosphere and all the usual Fallout joys and rewards. For any fan of New Vegas wanting to expand their time exploring and surviving within the ruined wastelands, Dead Money is worthy of your time, which I await the next episode in the New Vegas DLC series with baited, yet irradiated breath! </blockquote>Thanks GameBanshee.
The Escapist, "Buy it". <blockquote>In short, Dead Money is a near-perfect expansion. It breaks the style and mechanics of the original game just enough to offer something truly unique - but not so much that it feels out of place - and adds enough new content to give players a reason to spend even more time with the game than they already have (I'm at 200+ hours and counting). The story is inventive and enjoyable (if a touch overwrought at times) and all of the new elements are welcome additions. I finished playing Dead Money wishing it had been longer - or that the main game of New Vegas had shown as much polish and inventiveness.</blockquote>AVault, "Skip it".<blockquote>Good length and getting value for your money only constitute a solid deal if the game is actually fun to play. So while it’s great that Dead Money is nice and long, it’s just so darn hard and repetitive, that it’s tough to get any real enjoyment out of it. I finished the entire quest and was more happy that it was over than feeling any sense of accomplishment. The game gives you a warning not to even try undertaking it unless you have an experience level of 20 or higher, and they sure do mean it. Also, Dead Money assumes that your character is proficient in skills other than weaponry (i.e. Science, Lock picking, etc.), which isn’t always the case for many players.</blockquote>BeefJack, 4.0/10.<blockquote>Generally, there’s just a lot of negatives surrounding Dead Money. I found myself lost for nearly an hour, unable to reach a marker for a quest – the only reason I was able to actually progress was because there was a dialogue-driven alternative. Once you actually enter the casino you’ll encounter invulnerable hologram guards, who, without your main-game equipment, will tear you apart. Your only option around them is to sneak, as they cannot be killed, and this feels terrible in a game that’s usually rich with options.
Everything broken about New Vegas itself is still broken here, even after multiple patches. I bought New Vegas on day one and it’s still riddled with bugs. And the few bits of Dead Money I enjoyed were ruined by how boring, repetitive, annoying, and busted the rest of the DLC is.</blockquote>Capsule Computers, 8/10.<blockquote>Now Fallout: New Vegas Dead Money may not have added a whole bunch of weapons or enemies but it does have plenty of other things to offer. Besides the raise in level cap to 35 there is an intriguing story hidden inside of the always similar looking ruins of the Sierra Madre. Plus the companions you come across to accomplish your mission have as much, if not more, in-depth of a backstory as companions from the main game. There are even some hints as to what the next DLC could be about hidden if you look hard enough. The intriguing storyline and companion characters are more than worth the price of admission to the Sierra Madre.</blockquote>MMGN, "Good buy".<blockquote>The atmosphere is bleak, the enemies are aggressive and the mood is tense. Dead Money introduces a survival horror theme to a game that previously focused on the survival. Now you have to survive shaking in your boots, fearing the horrors that lurk around the next corner. There are more traps in Dead Money, placed in both cunning and cheap areas that make everything that little bit harder.
[...]
For 800 Microsoft Points, and currently exclusive to Xbox 360, Dead Money is well worth a look for anyone who feel in-love with Fallout: New Vegas. It has a fairly engaging story, and injects horror into the survivalist style of gameplay. It’s not for the fainthearted or anyone who struggled with New Vegas, but more serious fans will be absorbed by the new mini-world of Fallout. </blockquote>Battle4 doesn't seem to score it. <blockquote>Dead Money does accurately what DLC is dictated to do. It extends a life of Fallout: New Vegas and gives we nonetheless another reason to come behind to a wasteland. It can be finished in around 6 hours and that’s utterly a bit of calm for pretty labelled DLC. Much if not all of Dead Money is new to a Fallout junkie. New weapons, quests, characters, and gameplay elements make a knowledge fresh. And if we have tolerated a imperfections in a categorical game, Dead Money is a no brainer. If we were a small incited off by some of a problems, like myself, we competence wish to take a second demeanour during Dead Money given it’s an glorious further to Fallout: New Vegas.</blockquote>MSXbox-World, 7.5/10.<blockquote>Annoyances aside, at 800 points Dead Money is a steal, one that could be taken fresh from the Sierra Madre vaults themselves! A story that runs ripe with danger and intrigue, established by an interesting mix of deep and interesting characters, set off great with a fantastic foreboding atmosphere and all the usual Fallout joys and rewards. For any fan of New Vegas wanting to expand their time exploring and surviving within the ruined wastelands, Dead Money is worthy of your time, which I await the next episode in the New Vegas DLC series with baited, yet irradiated breath! </blockquote>Thanks GameBanshee.