Fallout: New Vegas Dead Money reviews round-up #6

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But best title ever!
At this point, it's fairly likely that most of you will have made up their minds on whether they should get Dead Money or not, but for those who still haven't, and those who have to wait anyway because they're not playing the game on the Xbox360, here's another round-up of reviews of Fallout: New Vegas' first DLC.

Planet Fallout doesn't score it. <blockquote>Dead Money’s lack of variety and content prevent it from being a stellar piece of downloadable content. However, if you liked Fallout: New Vegas and you’re willing to put up with some repetitive tasks, fetch quests and filler content, you’ll find that Dead Money’s atmosphere, franticness and intriguing story – providing you’re willing to put in the time to make sense of it -- make it worth your money. </blockquote>LevelUp News, 4/5. <blockquote>It won’t end up on my list of best DLC add-ons for 2010, but for fans of Fallout looking to expand on the New Vegas experience you can’t go wrong. If you play your cards right you will end up with an enjoyable 7 or 8 hours of new content, and once you are all done you may even end up richer to the tune of 100,000 caps (a high strength and a lot of Buffout and it is possible).</blockquote>Videogame Talk, 3/5.<blockquote>I’m curious if Obsidian led off with their weakest Fallout Vegas add-on pack as the repetitive, frustrating gameplay emphasizes the weaker elements of Fallout: New Vegas and seems even more buggy than the actual game. Raising the level cap by 5 does help extend the life of the first game though, even if the add-on pack is on the average side. On the positive side, the story is the strongest aspect of the add-on pack and makes the journey to finding the Treasure of Sierra Madre highly entertaining. (It’s also apparent that the developers are fans of the Bogart film.) You are looking at about 5 to 7 hours of playtime to finish the quest for $10 on the Xbox Live Marketplace. If you are a Fallout Vegas fanatic, you will probably enjoy the material. Just be wary of the frustrating trial and error format and you probably don’t want to attempt the pack until you have about 20 levels under your belt. </blockquote>Left Right Up gives it a C. Also, nice screenshots.<blockquote>In the end, the real question here is whether or not Dead Money is worth, well, your money. That's a somewhat difficult question to answer in this case. On the one hand, Dead Money is quite lengthy, clocking in at over 10 hours, and you'll get some good new gear as well as the chance to walk out carrying over 300,000 caps worth of gold bars. On the other hand, part of the reason Dead Money takes so long to complete is because it all but forces you to resort to trial and error in order to navigate the bland, winding streets of the Villa and the equally bland hallways of the Sierra Madre itself. You'll be constantly reloading your previous save as you walk into deadly traps time and time again. If you're simply looking to extend your time with New Vegas, then Dead Money is a worthy addition. If you're not a fan of trial and error gameplay, you may be better off skipping it. Either way, it'll be interesting to see what future add-ons bring to the table.</blockquote>GameTactics, 8/10.<blockquote>Overall this is a nice diversion from the norm. In the world of New Vegas, your character might have near-god status but here you’re brought down to experience some fear for your character. The experience took me a weighty 8 hours to complete but if you don’t explore, could take you a bit less. But for a modest 800ms points, it’s hard to say anywhere near this is a bad deal. The biggest question is if you are okay with the in your face simplistic gameplay design and fetch quests. For me, it was a great experience. Some parts may get you a little frustrated at but overall, well worth the trip to the Sierra Madre Casino.</blockquote>We Rate Stuff, 3/7.<blockquote>Luckily there were a few redeemable aspects of Dead Money that make me not want to call it awful. A level cap upgrade of 5 was nice, so it felt like my XP was actually going towards something, yet otherwise felt mostly useless. Four new weapons were also added, yet they're all based in different categories so you probably won't get use out of all of them. Funny that the two elements I actually enjoyed are the ones I'll use outside of Dead Money. That's also the only reason I would recommend this DLC, if you would like to sit through 4 to 6 hours of stress to make your main game more enjoyable. I thought I was a hardcore fan of this game, but even I wouldn't want to play Dead Money again. Unless you're losing sleep over the prospect of more New Vegas missions, do everything in your power to resist this one. </blockquote>And to conclude, GameTrailers has a video review. The score is 6.7.
 
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