Ausir (whom I hope I don't have to introduce) has, in addition to finding obscure Fallout facts to shame us geeks with, identified the lead concept artist of FOOL, Serge.S.
From his LinkedIn page:<blockquote>I have been working as a concept artist at various game companies in southern California for the past four years. After graduating from Laguna College of Art and Design I interned at Highmoon Studios and was promoted to a storyboard artist within a few months by Farzad Varahramyan. I spent my time working on the Bourne Game and started a figure drawing work shop for all the artist there. I later went to work for Obsidian Entertainment where I was the lead environment artist on Alpha Protocol. I also brought my passion for figure drawing there, and started a drawing class for Obsidian.
I'm currently working at interplay as the lead concept artist.</blockquote>Link: Serge.S' website
Thanks, Ausir. Again.
From his LinkedIn page:<blockquote>I have been working as a concept artist at various game companies in southern California for the past four years. After graduating from Laguna College of Art and Design I interned at Highmoon Studios and was promoted to a storyboard artist within a few months by Farzad Varahramyan. I spent my time working on the Bourne Game and started a figure drawing work shop for all the artist there. I later went to work for Obsidian Entertainment where I was the lead environment artist on Alpha Protocol. I also brought my passion for figure drawing there, and started a drawing class for Obsidian.
I'm currently working at interplay as the lead concept artist.</blockquote>Link: Serge.S' website
Thanks, Ausir. Again.