.Pixote. said:
I’m going to have to learn 3D studio Max now, I’m seriously considering rendering the original Fallout 3 scenery, and building the assets (Walls – Tiles) for new Fallout mods.
Let me know when you'll want to do it and then I'll import --> export them for you. Map (.tri files), of course. So you won't need to learn Max. I even deleted everything other than .tri files and associated textures with them (+ all valid importers) and upped them on rapidshare in case I'd like to use them in the future, but linkie is dead now, so I'll need to say "Hello" to Dude101 once again, I guess...
As for the scenery: most of them are carbon low-poly copies of their sprite-y counterparts from Fallout. Not worth an efforts + I already <s>ripped them off</s> took an inspiration from most of them.
Messa Verde stuff is available both in .g3d (or whatever that shit was, and there's a lot of them) and through the .tri file. Also, only one type of wall, but I don't remember which one right now (junktown shacks perhaps?) + that mountain thingy. The rest in only available through that messy .tri files.
------------------------EDIT
As for the Tactics stuff: I really liked some of the walls/tiles, especially that
Junction City (IIRC, first time when you meet
Reavers). And I really like Reavers.