I've installed the mod, made some recruits and am getting ready for an intensive play-through and am looking forward to it. I have but one request: I really want to add dog tags to the recruits I've made. Don't worry, I'm not asking anyone to do this for me, only an explanation of how I can do this myself. I've taken a look in the items.txt in the core/locale/game folder and noticed the entries for dog tags. If it's at all possible could I get an explanation of what the letters and numbers mean and how they translate in game. Is this the only document I need to add information to, or is it similar to adding recruits where there are a few different documents that need to have entries to get everything to show up in my game? Also, do I need to import this to the bos.cam, and if so, which import option do I click on in the campaign editor to do so?
Don't worry, this is simple enough, I assume you have been making recruits from scratch so they have no dogtags in their inventory to modify
- go to "core/entities/dogtags" folder, make a copy of any dogtag and give it a unique file name, doesn't matter what it is, but to keep the existing formatting and make it easy to find it can be something like dtJake, if your recruit's name is Jake
- fire up FT Tools and open entity editor, find your dogtags and load them up
- in the 'name' field change whatever it says there to dtJake and save the change
- open the items.txt file you have been looking at, find the part with dogtags and copy an entry that should look like this
name_dthm15 = {Dog Tags}
desc_dthm15 = {Identification tags issued to all BOS personnel. This set reads:\n\n
ECMH15\n\n
Stan Muzo\n\n
P\n\n
2\n\n
o-\n\n
N\n\n
}
- change dthm15 in name and desc entries to dtJake and the rest of the text to your own preference, it seems that the dogtag format is
soldier ID - original tags seem to start with AC, BC, DC or something which might be the section, then M or F for sex (D for deathclaw) and then three numbers, H15 for human 15, or T05 for tribal recruit number 5, M03 for monster number 3, or you can just make something up.
full soldier name
P - no idea what this is, everyone has it
1,2,3 or 4 - no idea what this is either, maybe equipment size
blood type, ab-, a+, o- ...
religion most likely, C for christian, B for buddhist, M for muslim, N for none
- the next step is adding dogtags to your recruits, just start the entity editor again, open your recruit entity this time and add the dogtag to his inventory.