I have played this game for years off and on.
I have to say that the perk guides are really biased and not exactly correct. They are geared towards strictly winning in a normal path and offer only tiny tips for various builds and considerations. So, I will add a perk I have used or tested on various builds slowly over course of this year. I hope to have others who are interested in the game or various builds be informed and not shy away from various perks.
1. Night Vision
Reality: You fight 50% of your fights at night bc that is how day/night work on earth. Consider killing in caves on random encounters for high experience boosts? You are again in dark.
What others say about it:
"With the Night Vision perk, you can see in the dark better. This will reduce the overall darkness level by 20%." It isn't that often that you fight at night, but if you fight at night a lot for some reason, then this is ok. There are a lot better perks available though."
Why it is a decent Perk: Without it at 122% hth at level 6, at night on Den fights = ~60% chance to hit eyes, 70% head, at best. Often lower. This is because it is at night that fight. The game is not all played at high level. In fact, majority of the FUN of the game is at all the levels. Chance to hit is increased greatly for making key shots if you have this skill. 200% skills, maybe not, but then youre basically done with game at that point, so bad advice about night vision being not very useful. Also note how early this perk exists. It will certainly instantly become useful.
2. Awareness: Personally, I do not see real need for this. It does not help you kill easier or talk better. It does make the game more about numbers and less about immersive role play. Dice rollers will like seeing the points. But I noticed how high this is on perk lists. This is an opinion perk and not much else. Take it or leave it. You'll have more fun probably with a perk that is "useless" than this one. This is too my opinion, a counter to 'guides' that are more opinion than factual.
I have to say that the perk guides are really biased and not exactly correct. They are geared towards strictly winning in a normal path and offer only tiny tips for various builds and considerations. So, I will add a perk I have used or tested on various builds slowly over course of this year. I hope to have others who are interested in the game or various builds be informed and not shy away from various perks.
1. Night Vision
Reality: You fight 50% of your fights at night bc that is how day/night work on earth. Consider killing in caves on random encounters for high experience boosts? You are again in dark.
What others say about it:
"With the Night Vision perk, you can see in the dark better. This will reduce the overall darkness level by 20%." It isn't that often that you fight at night, but if you fight at night a lot for some reason, then this is ok. There are a lot better perks available though."
Why it is a decent Perk: Without it at 122% hth at level 6, at night on Den fights = ~60% chance to hit eyes, 70% head, at best. Often lower. This is because it is at night that fight. The game is not all played at high level. In fact, majority of the FUN of the game is at all the levels. Chance to hit is increased greatly for making key shots if you have this skill. 200% skills, maybe not, but then youre basically done with game at that point, so bad advice about night vision being not very useful. Also note how early this perk exists. It will certainly instantly become useful.
2. Awareness: Personally, I do not see real need for this. It does not help you kill easier or talk better. It does make the game more about numbers and less about immersive role play. Dice rollers will like seeing the points. But I noticed how high this is on perk lists. This is an opinion perk and not much else. Take it or leave it. You'll have more fun probably with a perk that is "useless" than this one. This is too my opinion, a counter to 'guides' that are more opinion than factual.
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