Fallout4 changed our general opinion on Fallout3

Discussion in 'Fallout 4' started by Chaito, Sep 15, 2016.

  1. Chaito

    Chaito Led Storm.

    79
    Dec 31, 2008
    We will not aggree specially on the part of "Being born at THE RIGHT TIME"...

    haha
     
  2. lolpop109

    lolpop109 Water Chip? Been There, Done That
    Modder

    839
    Jul 14, 2016
    I meant wrong time lol But yeah. You can't help that. Although saying that now when you play the classic games it does feel like you're playing a classic. I still play mount and play though ;0
     
  3. Chaito

    Chaito Led Storm.

    79
    Dec 31, 2008
    Fallout classics are games that will never grow old.

    I can play them for 99th time and still find replaying value, the graphics and art are really conserved on time.

    Mainly 2D games grow old really slower than 3D ones, but that is not the only asset on the balance.

    A great example of that is Mario64 vs Super Mario Bros. Or Sonic classics vs Sonic adventure.


    Added to that, you can add that the lore is extremely superior.

    I restarted Fallout new vegas this week after being really hateful finishing FO4, and seemed a bit old, and just have 5 years! I can restart Fallout 1 again and will enjoy it as the first time I played it when I was like... 11 years, haha

    90s games will never grow old, you should give them a try. Try Lucas Arts Graphic Adventures (Full Throttle, Monkey Island, Grim Fandango <<there is a remaster for this one>>).

    You will not regret a single second! :)
     
  4. SarcasticGoodGuy

    SarcasticGoodGuy *R O T T E N*

    Aug 31, 2016
    Fallout 3 will be precious to me because it introduced me to the Fallout franchise. I never even enjoyed it, but if it wasn't for 3, I likely never would've played F1 or F2.

    Fallout 4 just marks the last time I'll ever buy games my friends recommend.
     
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  5. cordelionreaver

    cordelionreaver Where'd That 6th Toe Come From?

    410
    Nov 29, 2015
    I still dislike Fallout 3, but at least you get the impression that Bethesda tried to make a Fallout game. Fallout 4 feels like they put little to no effort in it.
     
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  6. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    Now that you brought it up, yeah, I agree with this. Fallout 4, as bad as it is as an RPG and as bas as its writing is at least it "plays fun", at least for a while until enemies get absurd amounts of health.
     
  7. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    Essentially, Bethesda took one of the worst aspects from Skyrim and ported it over to Fallout 4.

    It's like Bethesda saw id Software's improvements to the gameplay and thought "Now what can we do to 'balance' this improved gameplay? I know, we make everyone into bullet sponges and level scale everything!"
     
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  8. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    It's unbelievable how they are so shitty at balance in the first place. Like, more grenades, enemies use healing items more often, enemies use buff effects more often, enemies get new animations and techniques the higher tiered they are/the higher level you are playing on. Enemy locations have "spawn points" (like huts in Borderlands where new bandits come out of) and the higher difficulty you are playing on the more enemies will come out. Add more effects to things. Like, bleeding and bandaging wounds. The higher the difficulty the more often this will happen. Increase rads given to the player the higher the difficulty they play on.

    So many things that could be done to make the game more difficult and they went for a tried and failed way of "let's just bloat their health".

    Seriously, I'm not exaggerating whenever I've said this: Bethesda is fucking incompetent.
     
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  9. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    Plus Legendary enemies that always heal back to full health whenever they reach half health regardless of what kind of enemy it is... That was really annoying.
     
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  10. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    Yeah remove that completely. Legendary enemies should come with their own model/texture/skin and have unique attack animations and tactics only available to those enemies and the only ones that should be able to "mutate" are glowing ones who are around an irradiated area and absorb too much of it and +1. Fuck the "legendary weapons", I'd rather just have well designed elite enemies.
     
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  11. CT Phipps

    CT Phipps Venerable Relic of the Wastes

    Sep 17, 2016
    I felt Fallout 4 lacked much of Fallout 3's pathos and sense of accomplishment. The Capital Wasteland was like Hell but the Commonwealth doesn't really even seem to need the Sole Survivor. If you hadn't been there, Maxson would have destroyed the Institute and one of the major endings would have happened anyway.
     
  12. TheChosen1

    TheChosen1 Moving Target

    Nov 8, 2012
    Major endings? The endings are literally the same set of slides from the release trailer and the same voiceover. Your choice doesn't matter. At all.
     
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  13. Risewild

    Risewild Carbon Dated and Proud
    Modder Orderite

    Jun 14, 2014
    Totally off topic but, I can't wait for the San Fran Fallout New Vegas project to be completed :nod:... Well... at least I couldn't wait... now I don't have a machine to run FNV :sad:.
    TTW sounds like the perfect project for you then :wiggle:.

    Fallout 4 didn't change my opinion of Fallout 3 to be honest, until several months I have been "playing" "Fallout 3" non stop for more than 4 years and oh boy how I know how much I don't like the game. What changed my opinion of Fallout 3 was FNV, it made me see first hand how Fallout 3 was so bland and ridiculous. TTW makes these things more obvious since you can play both games side by side, and see how much better the game mechanics of FNV make FO3 be. But also shows the problems with the stories and dialogues and world and all the other stuff that FO3 lacks or come short off in relation to FNV.
     
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  14. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    Just cause it dont got slides doesnt mean that it doesnt have different endings.
     
  15. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015
    I don't know if I can word it better then @Mr Fish
    Instead of gaining respect for one of the worst games ever made (FO3) It makes me dislike Bethesda as a company more.
    If someone took a hot shit on my face 7 years ago, but now they are hot diarrheaing on my face, both are nasty. I don't like either one. Just because the consistency of the shit is different doesn't make one better then the other.

    It is called scripted health. Unfortunately that isn't the worst of it. I've made a modded gun that does 2000 damage some time ago. use console to capture Super Orcs health, 600 hp, took 9 burst shots to the head. 2000 x 3 x 9 54000hp in all actuality when the NPC is listed as 600 or so. Awareness shows dt as well, it was under 100. This means that instead of combat being based on damage output vs dt, it's based on time. How long are you shooting thing for. I know why they did this too, unlimited leveling for the player. They want the player to always have a challenge. This leads to, never feeling powerful, seeing/feeling like the game is rigged and like a game, and eliminates the need to specialize in any weapon as it actually doesn't matter what you use. You will then notice odd happenings.
    One shot Behemoth
    One shot Deathclaw
    Three shot Ghouls
    Nine shot Super mutants

    The game is so unbalanced it is hard to select imbalances, but this one is glaring.
    Grinding to level up doesn't really matter if the enemy ignores your progress.
     
    Last edited: Sep 20, 2016
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  16. 0wing

    0wing Все умрут, а я волномут

    Mar 23, 2015
    While Fallout 3 was what it is regardless of anything, Fallout 4 made me appreciate the STALKER and Metro series more than anything.
    Get out of here, Survivor.
     
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