Falout FPS

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RE: Hey Rosh!!

>I wonder if anybody
>actually thought of discarding jumping
>ability because it doesn't give
>anything in terms of quality
>gameplay...

I agree about the save game thing, but I enjoy the jumping feature. Jumping off balconies that you can't normally step onto is fun, and landing on people is even better.

Besides, a Fallout world would have a lot of trash to climb up on top of or jump up to (w/o requiring jumping on very small tirestacks, or falling into a bottomless pit or lava pool if you miss the jump)

And also, since we're talking about possible RPGS, it's always bad to take away anything that gives the user more freedom, no matter how trivial it may seem.


- Hell Patrol -
Hell_Patrol@juno.com
 
RE: Hey Rosh!!

I think you all need to get out in the real world more often.....this all sounds like a 4th grade classroom.
 
RE: Hey Rosh!!

[font size=1" color="#FF0000]LAST EDITED ON Feb-04-01 AT 06:07AM (GMT)[p]>As Hell Patrol just explained to
>you the bacics of Deus
>Ex,as you obvously don't know
>anything about, do you know
>see ehat i ment, or
>do i need explain it
>to you once more ??

I've played Deus Ex. There's really nothing RPG in that game. Oh, perhaps a couple of things. But it still relies entirely upon the reflexes of the player and not the character, it should rely solely on the character which is the POINT of an RPG.

> P.S You
>still owe me an
>Appolgy.....
>

No, I don't.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------


"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------


 
RE: Here is the full idea!

[font size=1" color="#FF0000]LAST EDITED ON Feb-04-01 AT 06:15AM (GMT)[p]>>We've
>>got enough FP-RPG games out
>
>Like what, aside from the MM
>series, which I hate?
>
>I'm talking about REAL roleplaying games,
>with numerous dialogue options.
>
>If they still concentrated on the
>dialogue, atmosphere, and non-combat parts
>of the game, I wouldn't
>mind it in the least
>bit if it was in
>1st person view. Whether the
>camera rolls up from yourself
>to an isometric perspective during
>combat to go turn based,
>or an Deus-ex'ish skills affecting
>your AIM in realtime combat
>would be fine with me.

Still relying on the player's abilities. Not a P&P RPG, then.

>
>Hell, I'd fucking love it, as
>first person views are naturally
>a more involved view of
>a game world.
>
>To hell with the type of
>combat, that's not what Fallout
>is about. It's about the
>atmosphere, non-violent and diplomatic solutions,
>and the interaction with other
>characters.

Fallout is a return to P&P style RPG, set in a post-apocalyptic world. THAT is what it is about. First-person, turn-based, AND tactical is entirely impossible or would be an entire bear to manage. Or go into a third-person view, and what point is that? It actually makes combat more of a pain in the ass.

>In all reality, I'd prefer them
>to stick to 3rd person,
>though, as that's less of
>a risk. But a Fallout
>FPRPG that would remain true
>to the Fallout Universe would
>definitely gain mass-acclaim and admiration,
>seeing as how the only
>true RPGs in the first
>person view have all been
>pixelated fantasy world shit.

And how many tactical, turn-based, first-person games have you seen? None. Of course, you could have real-time, but that's relied on the twitch-gaming of the player. I didn't pay any attention to the weapon skills in Deus Ex for the most part in Deus Ex because me, as a player, can compensate for it.

That's not an RPG.

An RPG is exploring the character and the world around them.

>Just no jumping puzzles, or I

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------


 
RE: Here is the full idea!

I agree that Deus Ex had problems if you think of it as a RPG, but did not want a Fallout FPRPG to be Deus EX with a Fallout theme (as Rosh is taking about),but a game true to the fallout universe with the things that make fallout a bloody good game.
I shall agree with the fact that 1. person COMBAT probably would be bad ,but i did suggest that you could have your 3. person view in combat. The first person perspective IS bringing the player closer to the game.
Just imagine beeing to walk around NCR, Klamath and Fallout towns with a 1.person view, taking to people, bartering and solving quests. The St, agilty and luck would still be the same as agilty would determine how fast you could move, strenght would effect your carry weight and so on.
And Rosh, the 3. person combat would be TB, witch you would have seen if you had been reading more carefully.


>To be blunt I'll just say that you have absolutely NO fucking >clue as to what Fallout is, and why it was made the way it was >if you're going to bring this subject up.

I actualy know quite a lot about Fallout (just try me), and I don't see how this have something to do with changing the perspective off the game.

>An RPG is exploring the character and the world around them."
True, but who says this cant be done in first person.

>Whether the
>camera rolls up from yourself
>to an isometric perspective during
>combat to go turn based,
>or an Deus-ex'ish skills affecting
>your AIM in realtime combat
>would be fine with me.

>Still relying on the player's abilities. Not a P&P RPG, then

WRONG, if it rolls up into TB you would have all your stats and perks still working as it is now, and not relying on you.

>To be blunt I'll just say that you have absolutely NO fucking >clue as to what Fallout is, and why it was made the way it was >if you're going to bring this subject up.

I actualy know quite much about Fallout (just try me), and I don't see how this have something to do with changing the perspective off the game.


> P.S You
>still owe me an
>Appolgy.....
>
>No, I don't

Yes you do. Period :)
 
RE: Here is the full idea!

[font size=1" color="#FF0000]LAST EDITED ON Feb-04-01 AT 03:31PM (GMT)[p]>I agree that Deus Ex had
>problems if you think of
>it as a RPG, but
>did not want a Fallout
>FPRPG to be Deus
>EX with a Fallout theme
>(as Rosh is taking about),but
>a game true to the
>fallout universe with the things
>that make fallout a bloody
>good game.

However, you did not specify that, right?
You made one declaration, then waited for the rest of us to jump, then went from there, right? We are not mind-readers, nor can we assume that is what you mean. You have to specify with details.

> I shall agree with
>the fact that 1. person
>COMBAT probably would be bad
>,but i did suggest that
>you could have your 3.
>person view in combat. The
>first person perspective IS bringing
>the player closer to the
>game

But essentailly 1st-person would be useless aside from a Birthright-esque roam, right?

>Just imagine beeing to walk
>around NCR, Klamath and Fallout
>towns with a 1.person view,
>taking to people, bartering and
>solving quests. The St, agilty
>and luck would still
>be the same as agilty
>would determine how fast you
>could move, strenght would effect
>your carry weight and so
>on.

Not really appeasing. Remember Wasteland? Exactly.

> And Rosh,
>the 3. person combat
>would be TB, witch you
>would have seen if you
>had been reading more carefully

Yes. But then, of course, it is determined upon your stats alone. I've programmed in such a matrix, and it just doesn't happen.

>>To be blunt I'll just say that you have absolutely NO fucking >clue as to what Fallout is, and why it was made the way it was >if you're going to bring this subject up.
>
>I actualy know quite a lot
>about Fallout (just try me),
>and I don't see how
>this have something to do
>with changing the perspective off
>the game.

Nein. I've saved up for, and bought Wasteland as a youth. Do you know what Wasteland was? Do you know what a CRPG is? If it's announced that Interplay will make a MMORPG of Fallout, I have prepared a shot across Brian Fargo's bow, so to speak. I admire the man, who helped create and program Wasteland. However, I do not admire his bowing down to the possibility of selling out of a great series and the champion of a genre. I WILL put a stream of depleted uranium across his nose, if need be, to preserve this series. I WILL NOT HAVE ANYONE FUCKING WITH THE LAST, GREATEST CHAMPION OF THE CRPG GENRE.

>>An RPG is exploring the character and the world around them."
>True, but who says this
>cant be done in first
>person.

Technically, it can't. The system of Fallout is based upon a tile-based system. In first-person, it's not even calculable without drastic affects upon system resources to an extreme.

>>Whether the
>>camera rolls up from yourself
>>to an isometric perspective during
>>combat to go turn based,
>>or an Deus-ex'ish skills affecting
>>your AIM in realtime combat
>>would be fine with me.
>
>>Still relying on the player's abilities. Not a P&P RPG, then
>
>WRONG, if it rolls up into
>TB you would have all
>your stats and perks still
>working as it is now,
>and not relying on you.

But you said 'TB would have to go'. But even in TB, you have to consider the rather near-impossibility of meshing FP into a tactical matrix.

>>To be blunt I'll just say that you have absolutely NO fucking >clue as to what Fallout is, and why it was made the way it was >if you're going to bring this subject up.
>
>I actualy know quite much about
>Fallout (just try me), and
>I don't see how this
>have something to do with
>changing the perspective off the
>game.

Nein. I've saved up for, and bought Wasteland as a youth. Do you know what Wasteland was? Do you know what a CRPG is? If it's announced that Interplay will make a MMORPG of Fallout, I have prepared a shot across Brian Fargo's bow, so to speak. I admire the man, who helped create and program Wasteland. However, I do not admire his bowing down to the possibility of selling out of a great series and the champion of a genre.

>> P.S You
>>still owe me an
>>Appolgy.....
>>
>>No, I don't
>
>Yes you do. Period :)

Nein, again. You will find that I jump on anyone who presents a half-assed idea. Admittedly, yours was such one, akin to 'flalout online woud be cool'. Go re-read your first post, and see how it resembles such.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------


"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------


 
On the contrary....

I've said it so many times, Rosh has said it so many times and Xotor has said it so many times, but people just don't seem to understand. Anything you place on this board is open to public scrutiny. It's as simple as that. Futhermore, posting a shit-headed, half thought-out idea will cause harsher scrutiny. Again, it's as simple as that. Considering that Rosh did not openly flame the poster, nothing he has said has violated ANY of the rules of this board.
 
RE: Here is the full idea!

As I wrote first i agree that the first post was prety lame, but i you CAN read further you will see that i postet a new one where i made up for it.

I have played wasteland, yes. And I found i etertaining, thou a bit hard.

>> P.S You
>>still owe me an
>>Appolgy.....
>>
>>No, I don't
>
>Yes you do. Period

>Nein, again. You will find that I jump on anyone who presents a >half-assed idea. Admittedly, yours was such one, akin >to 'flalout online woud be cool'. Go re-read your first post, >and see how it resembles such
dictator

Yes, but that dosen't matter you a moderator, meaning you should be helping people, tell us newbies what we are doing wrong, but instead you flame me, acting like a god damn dictator.
You started insulting me, telling me that i don't know fuck about abou fallout and such as that.
So technically you still owe me the appology..
I know that you have zero tolerance level, but I havent done ANYTHING wrong, exept maybe not reading every thread on this forum and poting this thing at the wrong place (I take self-criticism for that).
I asked of you thoughts about my suggestion, so if you dont like it, thats OK. But I will not take shitloads of crap from you just because you don't like my idea.
Since you should know that flames arent alowed in this forum, you are no better then the rest of us "assholes" that dosen't agree with you.
 
RE: Here is the full idea!

Does it really matter that muck?
because some people are making a 1st person fallout game with the Halflife engine.
I know why you said it.
because you've played Deus Ex and it's so great that you which you could apply it to the Fallout world.
Right?


'You're not a hero. Your just a walking corpse'
Frank Horrigan, Fallout II
 
RE: Here is the full idea!

>Does it really matter that muck?
>
>because some people are making a
>1st person fallout game with
>the Halflife engine.
>I know why you said it.
>
>because you've played Deus Ex and
>it's so great that you
>which you could apply it
>to the Fallout world.
>Right?
>

Nope, never played Deus Ex couse my machine is to friggin slow (atleast at this time). I have just played the demo at a friend
 
*applauds* BRILLIANT!!

[font size=1" color="#FF0000]LAST EDITED ON Feb-05-01 AT 01:29AM (GMT)[p]
>
>Nope, never played Deus Ex couse
>my machine is to friggin
>slow (atleast at this time).
>I have just played the
>demo at a friend

Yet another person that runs on complete theoretics and no experience. Go join Joe's_Cafe, another person who figures that Fallout should be made into a MMORPG, even though he's never played one. That's probably why his (to be blunt) really lame FOOL posts were taken apart completely, and he whined about it afterwards how we did take his lame-duck posts apart piecemeal.

What you are proposing through this thread has been nothing but a severe bout of ambiguity.

At first, you want it a real-time FPS like Deus Ex. Which the depth of Deus Ex is really shallow as far as an RPG. It's limited to:

IF ($kills > 10) {"You killed too many people tonight."}
ELSIF {"Good work."}

And that's it. And it would have been much more impressive if there was much more, but the number was limited and to put it simply, weakly executed.

Then you said that perhaps combat could be third-person, reducing it to a clone of Birthright, Betrayal at Antara, and Betrayal at Krondor. Not to mention several others like a ditched 3-rd person view of Wizards & Warriors. Yes, with first-person roam and third-person, let's reduce Fallout to a clone or a 'me too' of those games.

And you know what happens when you have a real-time game in FP? It's not much an RPG anymore, since it relies upon your reflexes. That turns it into a shooter, rather than a P&P RPG.

So, then again, I would have to state you have no fucking clue what Fallout is about if you want to toy with it in this manner.
Or if you do, you just don't care.

And I can safely say that the reception here has been far better than you'd recieve if you went to...oh, let's say planetquake and insist that Quake 4 become a racing game.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------


 
RE: Here is the full idea!

>As I wrote first i agree
>that the first post was
>prety lame, but i you
>CAN read further you will
>see that i postet a
>new one where i made
>up for it.

So I'm supposed to apologise for calling your first post a piece of shit, even though you posted the follow-up add-on post AFTERWARDS?

Something just doesn't add up there...

>I have played wasteland, yes. And
>I found i etertaining, thou
>a bit hard.

Funny. Most think the game is a lot easier to start off in than Fallout.

>>> P.S You
>>>still owe me an
>>>Appolgy.....
>>>
>>>No, I don't
>>
>>Yes you do. Period
>
>>Nein, again. You will find that I jump on anyone who presents a >half-assed idea. Admittedly, yours was such one, akin >to 'flalout online woud be cool'. Go re-read your first post, >and see how it resembles such
>dictator
>
>Yes, but that dosen't matter you
>a moderator, meaning you should
>be helping people, tell us
>newbies what we are doing
>wrong, but instead you flame
>me, acting like a god
>damn dictator.

Over and over and over and over and over. ETC.

I don't care what damn Candyland reality you think you live in, if you want to wade through unintelligible drivel, go do it at BackStreet.net's forums. Otherwise, and back in the real world of intelligible beings, if you want to have something taken seriously, then put serious thought behind it.

Also, a nice bit of dodging Godwin's Law there.

> You started insulting me,
>telling me that i don't
>know fuck about abou fallout
>and such as that.

That's not an insult. It's a statement of observation. You wanted to turn Fallout into a shooter, nevermind that it's supposed to be a return to the P&P CRPG genre that Diablo tainted. It's supposed to be a return to the old-style CRPG like back in the 1984-1989 time frame. When stories meant something, like in Wasteland.

It's not meant, nor ever has meant, to be a twitch-fest. I really do think you could be lying about playing Wasteland, however, because you apparently didn't make the connection I was referring to. It should have been really obvious. Namely the view and the combat system, and how the game played.

You're insisting on taking a legacy left from a game whose name cannot be used by Interplay anymore because EA owns it, ressurected by Fallout, and then insisting it either becomes a twitch-fest of gaming like a FPS or clone other games. It's hard to tell, because it just seems you are dancing around, trying to hit SOMETHING that might be possible. What's left is either a FPS or being a clone of another game. Do I need to point out how fundamentalistically skewed in logic that really is? Let's take what has made Fallout unique and pander down to the style of other series.

>So technically you still owe me
>the appology..

Technically, bullshit.

Come to think of it, I was being ~nice~.

> I know that
>you have zero tolerance level,
>but I havent done ANYTHING
>wrong, exept maybe not reading
>every thread on this forum
>and poting this thing at
>the wrong place (I take
>self-criticism for that).
>I asked of you thoughts about
>my suggestion, so if you
>dont like it, thats OK.
> But I will not
>take shitloads of crap from
>you just because you don't
>like my idea.

Since you posted it for public scrutiny, it's being scrutinized. So far it looks like you're trying to put Fallout into Deus Ex...no, wait...Might and Magic...no, wait...Betrayal at Krondor... Which one is it, or are we to keep guessing? You can't even make a firm stance on something at all.

> Since you should
>know that flames arent alowed
>in this forum, you are
>no better then the rest
>of us "assholes" that dosen't
>agree with you.

"Let's take an isometric P&P-style CRPG and insist on it being a FPS and see how many fans we can piss off!"

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------


 
>Dont you think it would be
>cool if Falout 3 was
>a FPS ,something like Deus
>Ex, just within the Fallout
>world. Offcourse TB combat would
>have to go but....
>You would still have a barter
>screen, travel screen, etc

Man this reminds me of that game Arena.. 2200 square kilometers of the world to explore with no time limit.. Not much story.. It was all hack and slash.. and to make matters worse, you could save and reload again and again to get better items out of chests..

I personally don't see where a FP game would improve the game much. I could understand a 3D engine with purely 3rd person viewing and maybe a FP view for aimed shots, but other than that, you're begging for people to want a FPS game to replace the RPG.

Fallout is also not a good type of game to have a FP view. For one, the towns are not exactly extensive, you spend a lot of time wandering the desert (don't even try to say you'd spend your time walking around in the desert in the FP view), and quite frankly it is really irritating to wander around in cities in the FP view unless you're trying to shoot someone.

I like FPS for what they are: First person shooters. First person RPGs are basically FPSs with stats.

-Xotor-

[div align=center]

http://www.poseidonet.f2s.com/files/nostupid.gif
[/div]
 
Frankly, I am gettin pretty tired off this thread, and seeing how much you guys dis-liked my suggestion, I will not continiue this. So let Fallout 3 be whatever perspective the peopke wnat, i will buy it anyway.
So, lets just forget this crappy thread, and go on. :)
See you all around.
I excuse my self to everybody, and hopes you are not to angry with me :)

And Rosh, I said that I know much about the FALLOUT series, not wasteland.
 
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