Favorite Fallout 3 Quest

Discussion in 'Fallout 3 Discussion' started by TheodoreRoosevelt, Dec 5, 2020.

  1. Mekt

    Mekt First time out of the vault

    Jun 25, 2018
    "The Superhuman Gambit"

    As a former fan of comic books, this quest really caught my attention back in the day, and led to a number of
    really fun "Ant-man" playthroughs where I would take on a similar role using the various insect-based perks and
    questlines... hero or villain, those were some of the most fun times I had in the game. The quest itself was also
    quite good for a post-Morrowind Bethesda title. It allowed you to choose sides, influence the futures of numerous characters, and... omfg... roleplay! Although, to be fair, once you made the conscious decision to ignore the main quest, Fallout 3 had a lot of opportunities to let your imagination run wild. Well, compared to Fallout 4. Other games from other developers or even from Bethesda's past obviously do this much better, but back then they still used to give players a fair bit of freedom.
  2. denchikchyb

    denchikchyb First time out of the vault

    Oct 14, 2021
    I, for one, was very surprised by Arachnophobia. I always thought that the purpose of this quest was to make fun of the wretch and take a token from him. And when I looked into it thoroughly, it turned out that there is just on the whole marked quest would be. That is, it seems that you already know everything that is difficult to surprise you, and then you and the conspiracy gules, and travel through the entire Mojave and back. Went specially with Edwards, got a lot of funny emotions