Yeah, nah. Killing shit to old music isn't really something that I look forward to when launching Fallout.
I mean yeah, but it's the coolest thing about Fallout 3
( which isn't really fallout ). If fallout 3 had something good it was this:
drugs and violence mixed with butcher pete. That part was seriously brilliant.
And it seems it happened almost by accident. I mean, bethesda's stories glorify killing in a retarded goody kind of way: in the main story you are literally a white knight killing faceless orcs. It's not supposed to be controversial violence, but violence for unintelligent kids, where people deserve to die and only good things come out of killing.
And yet it happens, when you roam the wastes, ignoring the story, doing objectively nasty things to survive while listening to groovy music and the world around you is fucked. You feel a nihilistic yet liberating feeling. I think this is what people mean when they say they like the atmosphere of F3.
And there's nothing pessimistic like this in F4, though i haven't played it for that long. The world around you is colourful and happy, and there's this crappy feeling of hope which constantly underlines the stupidity of the main story. In fact, unlike other bethesda games you cannot ignore the story, you are constantly busy with that
settlement bullshit where settlers are good, raiders are bad ( why don't they become settlers too i wonder?) and killing is glorified like you're playing games about the american military.
There's little the radio can do about fixing
that atmosphere and it doesn't help that bethesda people are so lazy and unoriginal that they actually used
the same radio stations ( GNR is DCR, enclave is munitemen and agatha is classical ) and only expanded the songs a little bit.