aedanwolfe
First time out of the vault
TLDR-the town taken over by powder gangers feels like it was added as padding between goodsprings and the next main town. theres little to no connection or reason for me to be there, and what i thoguht were obvious quest routes ended up being non existant (like getting the NCR reinforcements)
i like story, i like feeling like i have a direction, but i also like the times where hte story sorta leaves a part where you have to "move to the next story arch" but you dont HAVE to immediatly go there.
fallout new vegas started well enough, goodsprings worked well. as soon as i venture out of it tho, i run across the town taken over by rogue powder gangers and some NCR goons just standing outside the city.
I feel like the game falls apart everytime i get here. the NCR guys say they need reinforcements, i spent 6 hours trying to get them reinforcements...never could. ok...strange theyd leave that route unesplored in game development. i could go into town...but why? its not like i have any reason, any remote want. i go in, mindlessly kill guys for no other reason then because there hostile and get into the building with all the non hostile npc's...there is no save them from the gangers, its...rescue the worthless deputy. ok
rescue deputy...on first floor of a 3 floor building. what incentive do i have to explore the rest of hte building with more gangers? wouldnt it of made sense in the quest to have to get rid of x gangers?
afterwords i can either establish deputy fail as sherrif, the robot, or go to the correctional facility. deputy is a fail, not sure about robot so i go to correctional facility, and this is where it just falls thru for me. im getting -kharma for beating down these bastards and for taking there stuff. the guy im getting is just standing among them! hes not a prisoner or anything.
i dont know, the rest of the game didnt feel so disjointed as this moment. When it was all said and done i couldnt tell you why i did any of it. i didnt feel like i accomplished anything, i felt like a completed a puzzle only to get no answers. I dont know if it was me or it but something doesnt flow right.
fallout 3 never gave me these moments where i didnt know why i was doing something. there was a goal, supermutants/raiders were bad you had direciton, even the sidequests felt like there was a point.
maybe the area just didnt input the "help them" sense other quests can invoke.
also annoyed that when i wipe out the correctional facility im getting powder gangers still but thats just a nitpick.
i like story, i like feeling like i have a direction, but i also like the times where hte story sorta leaves a part where you have to "move to the next story arch" but you dont HAVE to immediatly go there.
fallout new vegas started well enough, goodsprings worked well. as soon as i venture out of it tho, i run across the town taken over by rogue powder gangers and some NCR goons just standing outside the city.
I feel like the game falls apart everytime i get here. the NCR guys say they need reinforcements, i spent 6 hours trying to get them reinforcements...never could. ok...strange theyd leave that route unesplored in game development. i could go into town...but why? its not like i have any reason, any remote want. i go in, mindlessly kill guys for no other reason then because there hostile and get into the building with all the non hostile npc's...there is no save them from the gangers, its...rescue the worthless deputy. ok
rescue deputy...on first floor of a 3 floor building. what incentive do i have to explore the rest of hte building with more gangers? wouldnt it of made sense in the quest to have to get rid of x gangers?
afterwords i can either establish deputy fail as sherrif, the robot, or go to the correctional facility. deputy is a fail, not sure about robot so i go to correctional facility, and this is where it just falls thru for me. im getting -kharma for beating down these bastards and for taking there stuff. the guy im getting is just standing among them! hes not a prisoner or anything.
i dont know, the rest of the game didnt feel so disjointed as this moment. When it was all said and done i couldnt tell you why i did any of it. i didnt feel like i accomplished anything, i felt like a completed a puzzle only to get no answers. I dont know if it was me or it but something doesnt flow right.
fallout 3 never gave me these moments where i didnt know why i was doing something. there was a goal, supermutants/raiders were bad you had direciton, even the sidequests felt like there was a point.
maybe the area just didnt input the "help them" sense other quests can invoke.
also annoyed that when i wipe out the correctional facility im getting powder gangers still but thats just a nitpick.