Finishing my single-player backlog

Resardiv

Herr Nordic Lost in Amerikat
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In late autumn 2022, I decided to play through the games on my backlog instead of purchasing new ones. This was something I’d always wanted to do but never got around to starting, as I often lost interest. But this time was different, and I’ve continued to chug along at a respectable pace. It’s been one of the best things I’ve ever done. I’ll be presenting the games in the chronological order that I played them, and I’ll write a short summary and attach relevant screenshots if I can find them.

The first game on my list was Half Life, the original from 1998. I purchased the game a long time ago, can’t even remember when, and it had done nothing besides gathering dust on my Steam shelf. I knew nothing about it besides it being hailed as a huge leap in gaming storytelling and gameplay, and I couldn’t have agreed more. Despite the game being almost 25 years old at the time, it still held up to modern standards. The slow ride through the facility and Gordon making his way around his workplace was a great tutorial, so I felt reasonably ready when the resonance cascade happened and all hell broke loose.

What I remember most vividly was save-scumming around five times to see if I could save the guard in the elevator shaft, just in the beginning, when you meet the headcrabs and their victims. When the HECU strikes and you see them gunning down scientists, I thought their aggression toward Gordon was a consequence of me accidentally firing on them, so I reloaded a save to see if I got the same outcome without attacking them. About 3 seconds later, I was dead and realised that, yes, they were the bad guys. The end of the game was on Xen, which I thought was a lot of fun. The alien environment (both literally and figuratively) spooked me and filled me with a sense of dread.
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The Nihilanth was probably the pinnacle of that, despite not being the greatest fight mechanically.
The ending with the ominous G-man was perfect, and I felt satisfied, not knowing what was ahead.
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I think the old graphics helped a lot with the game’s overall presentation as it left a lot to my imagination, which is seldom found in newer, more graphically impressive games. But there were some funny bugs, like the G-man not moving when he was supposed to, and me being able to walk right up to him face to face.
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The game deserves the cult status it has and was one of the best games I have ever played. The puzzles really made my noggin think.
My goal is to post two game summaries per week moving forward. The next post will be on Sunday and will cover the expansion Blue Shift.
 
Good on you!
It took me 6 years to clear through my backlog (it included various distractions...).
And now I'm on my comic backlog that I got from HumbleBumble.

It does feel great to not be anxious about not playing games you've paid for.
I strongly advocate for anyone to stop fucking about and just going through their backlog already.
It's not gonna clear itself!
 
Amen! Couldn't have agreed more. It does feel great to get through it all. Had you finished Hellboy? It would probably take me a decade to go through my film and series backlog.
 
Ye I finished Hellboy technically a few weeks ago, it's a fantastic read, but there is still expanded universe stuff made and released so I'll be keeping up with that stuff too.
You got that many films and tv shows?
 
Sure thing, I like to collect films I’d like to watch in the future on blu rays so I got quite a few. The thing that limits me is that I can’t binge shows like I used to before I got my daughter. Now I average 2-3 hours of non-baby time where I have to fit in exercise, cleaning the house, gaming and being with my fiancé.
 
I had a similar experience when I got Half-Life for free during a Steam sale, but I never touched it for over a year. When I decided to play it I was pretty excited since I heard nothing but good things about it regarding how the game presents its set pieces. By the time I finished it, I was underwhelmed with its combat. The presentations and the set pieces were amazing and it was the part I enjoyed most about the game, but the combat felt clunky and awkward with how bullet spongy the human NPCs were, but that's probably because I played too much classic Doom and Quake which are another influential 90s shooters which might have altered my expectation when I first played Half Life. I also found my self being lost constantly and wondering where I am supposed to go especially during the railway section until I said fuck it and decided to look up a guide, still partially blame myself for my terrible path finding skills. Still enjoyed it at the end and I can see how it is more influential than Doom and Quake since games after it became more narrative and story-driven.
 
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