RE: Frank's weapon
[font size=1" color="#FF0000]LAST EDITED ON Nov-15-02 AT 12:04PM (GMT)[p]>Another "I can't get this to
>work" thing, since this seems
>to be the perfect thread
>for it: Someone said they
>could give SMG:s (like the
>H&K G11E) to Skynet. I
>checked and the robobrain really
>does have SMG animation frames;
>problem is, when I give
>any SMG or big pistol
>to him he refuses to
>equip them (and it's not
>because I forgot to give
>him the ammo). So if
>anyone who remembers doing this
>could do it again and
>report which weapon it worked
>with, it would help.
>
Well if I remember it right than the robot has just animations for unarmed and rifle weapons.
I doub that it is that way but he maybe uses the same animation for pistoles and smgs as for rifles.
To give you an real answer I've to look into the critter.dat file.
>BTW, Frank, nothing personal, but that sig pic is really >looong, so it takes up a lot of space on the board. Is it >possible for you to kindly shorten it a bit? Thanks.
Done